Wizard of Trash
@trashwizz.bsky.social
95 followers 280 following 190 posts
He/Him pronouns. I’m a game developer making rogue-like dungeon crawler RPG. Support my work on Patreon here: https://www.patreon.com/trashwizz
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trashwizz.bsky.social
The public version of the #Gryptic prototype is now live for everyone on itch io! I'd love to get some feedback while I work on the next update, so would you be willing to give it a try?

Download the game here: trashwizz.itch.io/gryptic-publ...

#gamedev #indiegames #godotengine #dungeoncrawler
trashwizz.bsky.social
In the Bottomless Dungeon update, the game proudly displays what floor of the dungeon you died on :) This update will be added to the public prototype on October 24th, but it is live now on my patreon for Patron + supporters and above. #Gryptic #gamedev #indiegames #dungeoncrawler #godotengine
trashwizz.bsky.social
Tomorrow’s private prototype update is shaping up nicely! The proc gen system is now correctly adding light sources and enemy encounters. I have a few more hours to try to squeeze in some additional content 🤓 #gryptic #godotengine #gamedev #indiegames #dungeoncrawler
trashwizz.bsky.social
Starting to work on spawning decor and encounters in the proc gen system now. I may even make a pass at replacing the placeholder enemy with something a little less goofy. Either way the next private prototype update will be a major leap forward for #Gryptic
#gamedev #indiegames
Reposted by Wizard of Trash
sanditiojitok.bsky.social
Fun fact: you can play this game with only 215 MB of free space on your PC's hard drive.

Mala Petaka Steam page: store.steampowered.com/app/2104460/...

#GZDoom #Gamedev #Indiedev #retrofps #fps #boomershooter #chiptune #pixelart #classicfps
Reposted by Wizard of Trash
Reposted by Wizard of Trash
vikintor.bsky.social
The changes I'm working on will make this alpha trailer obsolete. But it will be much better.
vikintor.bsky.social
🦎 #Val'tyFPS Alpha Trailer
Val'ty takes "Bring Your Kids to Work Day" seriously, even while her job involves blowing things up and shooting bad guys with her Val'tyRifle.

👽Inspired by MDK, Chasm: The Rift, and Turok.
👽Find hidden plushies.
👽Secret easter egg quests.
👽Short and sweet.
👽Alien dance!
trashwizz.bsky.social
Ok! Procedural generation scripts can now dynamically generate an infinite dungeon, set up in a way that there are always 3 regions loaded at a time (the one above, the current one, and the one below). I’ve got 1 week to make that worth playing for the next private prototype build. 😎 #gamedev
trashwizz.bsky.social
I think I might have found a bug in my procedural generation script...
#Gryptic #gamedev #godotengine #bugreport
trashwizz.bsky.social
Ok, I got MOST of the kinks worked-out in the procedural level generation system, and it now can generate a solid 3 floors of interconnected dungeon. The trouble is that the entrance doesn’t line up quite right with the hand-crafted portion. Thats a tomorrow problem 😅 #gamedev
trashwizz.bsky.social
Yeahhhh battle systems be like that.
ottovonnoob.bsky.social
It took me seven months to complete my original battle system. With all the new knowledge and assets I’ve gained, I’m confident I can finish the updated version within two years!
#meme #programming #godot #gamedev #indiegames #c+ #tech
trashwizz.bsky.social
Wrapped up the biggest parts of the procedural level generation code today! Still need to set up some tests, but I’m currently on-track to include a bottomless dungeon in my next patch 🤓
#dungeoncrawler #gamedev #indiegames #godotengine #Gryptic
trashwizz.bsky.social
Adorable!!!!
spookysquid.bsky.social
Late night #screenshotsaturday!
Getting back to some gameplay portrait fun, adding this quick toothy grin for picking up chests and other important items.

#indiedev #GoblinGirlGame #gamemaker #pixelart #ドット絵
Reposted by Wizard of Trash
lpg.space
man discovers behavior trees

#indiedev #indiegamedev #gamedev
trashwizz.bsky.social
Pizza is just a fold away from being Big Sandwich ™
lilycutesmith.bsky.social
Pizza is just a type of breadstick that you cut into triangles send tweet
trashwizz.bsky.social
The public version of the #Gryptic prototype is now live for everyone on itch io! I'd love to get some feedback while I work on the next update, so would you be willing to give it a try?

Download the game here: trashwizz.itch.io/gryptic-publ...

#gamedev #indiegames #godotengine #dungeoncrawler
trashwizz.bsky.social
I’m coming at this from the perspective of someone with experience in tabletop games, and who often does paper-prototyping. Its so easy to solve problems with procedural paper maps on the fly, but you have to *anticipate* those problems when doing it digitally.
trashwizz.bsky.social
Been spending the week working on procedural level generation for my dungeon crawler. I’ve done this before on an older prototype, but it always surprises me how complicated this process is.
#gamedev #videogames #godotengine
trashwizz.bsky.social
The private version of the #Gryptic prototype is now live for my Patron+ level supporters! I’m planning to release the public version on September 26th for anyone else who is interested in playing and providing some feedback. Exciting!
#godotengine #gamedev #indiegames #videogames #dungeoncrawler
trashwizz.bsky.social
I’ve got an early prototype build now! There are definitely a few tweaks I want to make next week before my first closed play-test, but I’m really proud of what I’ve put together so far!
#Gryptic #godotengine #gamedev #indiegames #videogames
trashwizz.bsky.social
For folks that want to see the #Gryptic prototype preview without needing to navigate to some other site, here's the clip! I'm planning to release a public play-test build of the prototype on September 26th! (Patron+ supporters will get it early)
#gamedev #indiegames #godotengine #videogames
trashwizz.bsky.social
Ooooo an early version of the #Gryptic prototype is nearly ready for testing! Details here:
www.patreon.com/posts/grypti...

#gamedev #indiegames #godotengine #videogames #dungeoncrawler
trashwizz.bsky.social
Going to cancel my streams again for this week. I really want to kick it into high gear for the next few days to get this prototype playable. Going to try streaming again Next week with a slightly different schedule (Tuesdays and Thursdays instead of Mondays and Wednesdays). New previews soon!
trashwizz.bsky.social
No stream tonight, I want to test-run my eyeballs off-stream since I had to tap out during Monday’s stream
trashwizz.bsky.social
*chanting rhythmically*
Cube! Cube! Cube! Cube!
yukonmakes.games
cube

#godot #gamedev #indiedev
trashwizz.bsky.social
This is visually stunning! Excellent as a concept. I’d love to see this taken further.
vikintor.bsky.social
Imagine Teocida, but more fleshy, graphic, and cryptic. That's what I'm challenging myself to do with "Evangelho da Carne."

This is just a concept, but It already shows what I'm trying to achieve:

(It's inspired by Klonoa. There aren't many Klonoa-like games compared to "Castlevanias" out there)