TrendEnder
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trendender.bsky.social
TrendEnder
@trendender.bsky.social
Who is devoted to gherkin it?
Weird load-bearing sprite appeared in my game’s files. I tried deleting it and the game won’t work. They seem important.
December 17, 2025 at 8:16 PM
HI GUYS HOWDY GUYS!
December 17, 2025 at 8:11 PM
Coding... hate...
December 12, 2025 at 6:38 AM
"Mhmm... good job. You totally messed up, but good job!"
November 21, 2025 at 4:04 PM
Big fan of how these Petunias came out.
November 20, 2025 at 2:01 PM
This is how I storyboard btw. Thank you @dangerouscookie.bsky.social for reminding me that I didn’t post this here.
October 21, 2025 at 12:05 PM
I just remembered about Bluesky. Anyways, sorry for the absence. Have a new character! Mumei!
October 7, 2025 at 10:07 PM
She dances.
July 26, 2025 at 10:44 PM
Guh... I'm done with a side project for a friend. Being lead animator and having the most busy month of my life was rough, but I got through.
May 1, 2025 at 5:05 AM
Made some new animations and sprites. Best way I could show it off.
January 12, 2025 at 6:07 PM
I just watched Look Back. If you haven't, go watch it. If you don't want to watch it, go read the one shot manga. Experience it whatever way you want. It's such a beautiful piece of art that I recommend anybody with any semblance artistic interest see.
January 4, 2025 at 4:09 PM
Too much?
...
...
...
Nah.
December 27, 2024 at 3:42 AM
Polishing up the UI concept. I think adding the health bar made it look better to me. Also tweaked the outlines and swap icon while adding a money display at the bottom-right-hand corner.
December 25, 2024 at 4:20 PM
I should post on here more often. I don’t do that enough.
November 30, 2024 at 9:45 PM
“I should post on here more often. I don’t do that enough.” I say to myself two weeks from now.
November 15, 2024 at 1:12 PM
October 30, 2024 at 7:41 PM
Reposted by TrendEnder
October 29, 2024 at 9:56 PM
Updated an old character design, from Epiphmochii/Zantarian
to look more top-down. His name is Gene.
October 30, 2024 at 12:03 AM
Reposted by TrendEnder
October 28, 2024 at 10:10 PM
By the way, hi I'm TrendEnder, I make video game.

I should have made that my first post.
October 25, 2024 at 11:35 PM
Actually getting collisions for 45° and 22.5° angles to work made me so happy. Could the game live without it? Sure. Could environments look better with the new collision angles? Absolutely.
October 25, 2024 at 12:52 AM
Making the run button a toggle... for now... or maybe not. With the current WASD control scheme I got, holding the run button feels awkward for 8 directional movement.

Maybe that's just me though.

(Also you can bump into stuff to stop running as well.)
October 24, 2024 at 8:07 AM
I was gonna show a concept of the SWAP mechanic, but GIF support isn't here yet. In replacement, use your imagination.
October 18, 2024 at 8:49 PM
Here is a UI proof of concept. Not final, just trying to cram the UI's together.
October 18, 2024 at 8:47 PM