Matthew Vimislik aka 'Vimi'
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vimividivici.bsky.social
Matthew Vimislik aka 'Vimi'
@vimividivici.bsky.social
Get Updates on my next game: https://subscribepage.io/8rMfD0
🖌 Artist, Writer, Game Designer | he/him
You guys like my new auto-advance button? 'Cause it's an auto, like a car, get it? And when it's turned on, it drives forward, like, an automobile drives? Get it? My UI design homies get it.

#uidesign #visualnovel #indiedev
February 9, 2026 at 4:29 PM
I was talking to a Town Supervisor candidate yesterday, and after he recognized my voice, he said, "hey, I think I saw one of your tiktoks! The muscle game, right?"

anyone else have to fess up about their weird games to normies?

#indiedev #gamedev #visualnovel
February 8, 2026 at 6:24 PM
It's my #birthday today so y'all need to like this post.
February 6, 2026 at 10:38 PM
I'm incrementally fixing up stuff in my battle engine, so it looks a little bit cooler every couple of weeks. I wanna animate those crowds and clouds, throw in some foreground elements, this is gonna look sick #indiedev #visualnovel #rpg
February 6, 2026 at 5:47 PM
I feel like I'd thrive in the Yakuza: Like a Dragon universe, because "confused american tourist" seems like a strong, late-game enemy.
I should do a tier list of how many rpg worlds I could survive in. But realize I would just die in any of them.

Especially since I first thought of shin megami and imagined seeing this bastard walk menacingly at me.
February 5, 2026 at 9:58 PM
I'm at that beautiful point of development on my game where everything is half-finished and broken #gamedev #indiedev #visualnovel
February 5, 2026 at 6:26 PM
My brother-in-law bought me a non-caffeinated preworkout mix that I've been using for a couple of weeks, so I am looking forward to the day I get back to the real stuff.

I'm gonna see God.
February 5, 2026 at 5:59 PM
I have both front and back facing views of the character working in game, along with all of the different skin toggles! #gamedev #visualnovel #charactercreator
February 4, 2026 at 4:26 PM
I need an excuse to put in my four-armed T-pose in my game somehow
February 4, 2026 at 3:17 AM
I am so close to finishing up the back model for my character! I'm going to be touching up both of the sets of models a lot over development, but getting them both integrated in game will be a huge step forward! #visualnovel #Live2d #renpy
February 2, 2026 at 8:57 PM
I have a feeling I'm either going to gently touch up details in this background for a few weeks, or say "screw it" and just blur it most of the time in-game.
January 31, 2026 at 12:03 AM
I'm using 50+ exercises to grow the player's muscles in my game. I still have some little bugs I need to work out, but I'm wide open to adding some new exercises if anyone has suggestions I'm not using! #weightlifting #indiegame #visualnovel
January 29, 2026 at 9:09 PM
My sketch was way barer than I thought it was 🌵💀

I need to add some more oppressive architecture, add some more stuff to make it LOOK more inviting, but functionally keep people from loitering or using the space.

Any ideas, fellow #artists?

#background #visualnovel
January 28, 2026 at 6:29 PM
I am using the HELL out of shaders on my next game - it's helping me get the most variety out of some static sprites. #vndev #renpy #gamedev
January 27, 2026 at 9:03 PM
I love Clip Studio's perspective rulers so much omg how did I live so long without this #clipstudio #visualnovel #background
January 27, 2026 at 3:36 AM
Pro-tip: Always save a backup. I'm saying that from experience today 💀💀💀 #gamedev #vndev
January 26, 2026 at 10:25 PM
I'm trying to switch my work process from photoshop to clip studio, so I'm practicing with some stupid facial expressions for some of my game characters. #vndev #ocart #indiedev
January 26, 2026 at 12:46 AM
The designs for these characters have changed a bit since I first drew these, but I still find myself going back to them regularly as I work on new sprites for them.
#visualnovel #conceptart #muscleart
January 24, 2026 at 9:57 PM
The best part about making my own games is I can reference stupid meme videos all I want and no one can stop me
January 23, 2026 at 7:04 PM
Finally got my character creator working in-engine. It's single player, but should I do any filtering for player names?
#gamedev #visualnovel #renpy
January 22, 2026 at 6:56 PM
My game has hit an exciting new milestone! My old Live2d model doesn't work in-game, so it's time to fully integrate my current model. #indiedev #Live2d #visualnovel
January 21, 2026 at 5:19 PM
I'm making a bodybuilding sim where progress is powered by discipline, protein, and shock collars.
#visualnovel #indiedev #indiegame
January 20, 2026 at 7:04 PM
The downside of making a customizable character model in Live2d is that now I need to make a robust character creator in my game engine.

#VisualNovel #Live2d #VNDev #Renpy
January 19, 2026 at 4:04 PM
I edited my game trailer start-to-finish in like, 4 days. Still a lot I want to adjust with it, but I'm pretty happy I got the main game loop summarized in 10 seconds.
January 17, 2026 at 5:53 PM
Reposted by Matthew Vimislik aka 'Vimi'
I made a tool that makes retro anime sound effects. Meet AnimeVox!
I made it for a game, but it's free to use.

I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.

If you find it useful consider supporting me on itch :)

castpixel.itch.io/animevox
January 15, 2026 at 4:31 AM