Will Roget
@wilbertroget.bsky.social
1.8K followers 170 following 81 posts
[He/him] Music Composer - Gundam: Requiem for Vengeance, Star Wars: Outlaws, Helldivers 2, Pacific Drive, Mortal Kombat 1 & 11, Call of Duty: WWII, Star Wars: Vader Immortal
Posts Media Videos Starter Packs
Reposted by Will Roget
codymatthewjohnson.bsky.social
❇FOR YOUR GRAMMY® CONSIDERATION❇

Star Wars Outlaws: Wild Card & A Pirate's Fortune (Original Video Game Soundtrack) - Best Score Soundtrack for Video Games or Other Interactive Media
wilbertroget.bsky.social
Oh? What happened to Bsky?
Reposted by Will Roget
blackscreenrecords.com
Here's Tiago Rodrigues, creator of the Constance game soundtrack, talking about the game and his work. 🖌️🎨
Feeling the Metroidvania fever? Check out the Constance demo and stream the first EP.

Listen now:
buff.ly/0orE4yc

🎮 @constancegame.bsky.social @tiagomcrodrigues.bsky.social
wilbertroget.bsky.social
Addendum: When adding ppl via LinkedIn at an event, try sending a message right away, like "nice meeting you at ___!" Otherwise, they're weirdly hard to find on the app.

(On PC, you can go to My Network > Connections > Recently Added)
wilbertroget.bsky.social
GAME INDUSTRY TIP: Please don't make business cards with all-black backgrounds on both sides, or all-glossy on both sides, etc.

This makes it tough for recipients to take notes on your card, which makes you harder to remember after days of meeting dozens of new people

#gameaudio
wilbertroget.bsky.social
Looking back on it, #PacificDrive was a fun but very unusual project to work on - writing the individual pieces went by pretty quickly, but creating each "instrument" from scratch could take weeks of recording, editing, programming, and looking for happy accidents out in the real world!

#gamemusic
wilbertroget.bsky.social
Nice!! What's that synth on the top right?
Reposted by Will Roget
audiogre.bsky.social
Cleaning up old files and found this one of the gloves I made for the nail layer of the wolf footsteps for Ghost of Yotei. I found a place in Nebraska that sold the nails (gulp) and stitched them into a couple gloves. Pretty sure @chrissoundsrad.com recorded some stuff with them too. #GameAudio
two work gloves with wolf nails stitched into the top of each finger with pink thread
Reposted by Will Roget
samueljustice.net
I made a pitch flattener VST3/AU, great for turning dopplered sirens, screams, or animal cries into pitch-locked, high-energy sci-fi source. Weird, glitchy, artefacty fun. Free AU/VST3 (Mac/Win). Uses Rubber Band + FFT.
👉 github.com/samueljustic...
plugins/pitchflattener at main · samueljustice/plugins
General experimentation with Plugins. Contribute to samueljustice/plugins development by creating an account on GitHub.
github.com
wilbertroget.bsky.social
Here's a link to my aforementioned "Render Track" tracktemplate: www.dropbox.com/scl/fi/twdby...

Drop this in your TrackTemplates folder, which you can find by rightclicking the track view, Insert Track from Template, Open Template. Add it & select, send from whatever you wanna record, and record!
wilbertroget.bsky.social
PRODUCTION TIP: This video explains how I like to "de-noise" random phone recordings using an envelope follower!
wilbertroget.bsky.social
The nice thing about beating Silent Hill 2 is, you've just beaten one of the greatest and most thought-provoking videogames of all time.

The 𝓽𝓮𝓻𝓻𝓲𝓫𝓵𝓮 thing about beating Silent Hill 2 is,
....you somehow have to figure out how the heck to convince other people to play Silent Hill 2 🤦‍♂️
wilbertroget.bsky.social
Yknow the joke I often say is, I've spent my entire career trying to write the next Vagrant Story and failed consistently 😅

(...I'm only half-joking, it really was that influential on me. Easily one of the best 90s scores, relentlessly creative from start to finish!)
wilbertroget.bsky.social
The reference was intentional, as I love paying homage to the 90s classics.

In particular, "Apoplexy" and "Desert Land" from FFT were the influence, in terms of bright orchestration and 7ths & 9ths harmonies - which it turns out, was a result of Sakimoto originally taking influence from #StarWars !
wilbertroget.bsky.social
On the subject of #IvaliceChronicles announcement, I'll again give credit where credit's due - Sakimoto's brilliant #FinalFantasyTactics score was a HUGE influence on my work on many games, including #Helldivers2 - This clip from "The Right Side of History" being a prime example!

#gamemusic
Reposted by Will Roget
wilbertroget.bsky.social
Nice! I'd also recommend trying a doublebass bow on this, it could potentially give a much richer tone and allow more control! I use mine with bass guitar, and use both DI/amp + mic
wilbertroget.bsky.social
I desperately wish I was smart/persistent enough to actually beat #FFTactics , I've tried 3x since the original PS1 release and can never get far. But the music was such a huge influence... maybe 4th time's the charm? 😃

Read Matsuno's real life influence for writing FFT's legendary storyline below!
envinyon.bsky.social
OH MY FUCKING GOOOODDDDDDDDD

MATSUNO YOU ARE THE ETERNAL GOAT
wilbertroget.bsky.social
Yaya! Similarly on Outlaws I used decimals for revisions internal to my team, integers once it went off to Ubi

(Eg. "___ V2.1" meant after revising per Ubi's requests, I had another request before resubmitting)