Yousif A
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yousifa.bsky.social
Yousif A
@yousifa.bsky.social
He/Him Ex-game reviewer, Dad, TTRPG nerd, 40K addict, Bad back owner.
Reposted by Yousif A
Again, apologizing to all videogame environment artists who knocked up satirical posters for their games, I should not have rolled my eyes, yes, even you Cyberpunk billboard team, I am sorry
December 10, 2025 at 2:47 PM
@maxdood.bsky.social remember what you were saying on stream the other day…
Netflix considers Warner Bros.' game studios to be "relatively minor", as it admits they didn't factor into its $82.7bn acquisition deal. https://bit.ly/44NJFWo
December 10, 2025 at 2:49 PM
Reposted by Yousif A
no idea
December 8, 2025 at 8:43 AM
Film you've seen more than six times. Hard mode: no Stars (Wars nor Trek), LOTR or Marvel
December 7, 2025 at 11:51 PM
God. It just occured to me Routine teaches you a mega crouch during the tutorial. You use it during the tutorial. The function is never used in the game ever again.
It was as obvious as it seems. Then the story and setting changes. And its to a massive detriment. I wrapped the game, and was left confused and angry.

It just drops the ball, falls on its face and pretends like it was clever.
I'm enjoying the vibes of Routine, but I sure hope that the plot isn't as obvious as it seems after chapter 1.
December 6, 2025 at 11:33 PM
It was as obvious as it seems. Then the story and setting changes. And its to a massive detriment. I wrapped the game, and was left confused and angry.

It just drops the ball, falls on its face and pretends like it was clever.
I'm enjoying the vibes of Routine, but I sure hope that the plot isn't as obvious as it seems after chapter 1.
December 6, 2025 at 11:29 PM
Actually think as much as people may disagree, Mario Kart World should have been in contention for OST of the year. Just none of us got to hear it until now due to the lack of settings.

I don’t think it would have beat Expo33, but it should’ve been in the conversation
December 6, 2025 at 11:58 AM
I'm enjoying the vibes of Routine, but I sure hope that the plot isn't as obvious as it seems after chapter 1.
December 4, 2025 at 11:22 PM
People are upset it’s not new stuff.

I’m over the moon I can finally turn up the music volume. The soundtrack is immense but you have to fight to hear it
Huge Mario Kart World update changes course layouts, Dash food reappearances and so much more www.eurogamer.net/huge-mario-k...
December 3, 2025 at 4:42 PM
I know I’m late to the party by 2 years on this one but just finished MK1.

What a superb story mode with great new takes on the characters right up until it isn’t.

Everything it built, thrown away for multiverse bullshit so they could sell skins, forever not coming up with interesting new ideas
November 30, 2025 at 4:24 PM
Microsoft buys developer whose franchise has historically done fantastically.

Immediately tanks.

Repeat
Activision's own response to Call of Duty: Black Ops 7's release seems more muted than previous years. https://bit.ly/3JGcexS
November 20, 2025 at 9:28 AM
Reposted by Yousif A
Happy Might Nein Animated Series Release Day for all who celebrate! 🎲 ⚔️ #criticalrole
November 19, 2025 at 1:21 PM
My top 4 games I finished this year
November 17, 2025 at 12:15 PM
Reposted by Yousif A
this dumb line has been playing in my head on an almost daily basis for 27 years
November 16, 2025 at 6:34 AM
Look, I don’t think the new Running Man looks that good from the trailers, but Edgar Wright deserves the benefit of the doubt and I’ll see it.

But, I’m still recovering from The Times unironically doing the meme in their review iea.org.uk/wp-content/u...
November 12, 2025 at 7:19 PM
God help any game that wants my attention when this drops www.youtube.com/watch?v=cUDc...
Warhammer Survivors Announcement | Warhammer
YouTube video by Warhammer
www.youtube.com
November 4, 2025 at 2:13 PM
Hello Ninja Gaiden 4. I don't think you are ready for me
October 30, 2025 at 3:44 PM
Look. Unreal 5 is a technically beautiful engine; but Halo remake like a lot of UE5 games looks soulless. Devoid of the originals unique art aspects.

I honestly feel the same way about MGS3 deltas look.

Remember when we had all those Unreal Mario videos and we hated it? It’s that.
October 26, 2025 at 1:58 PM
Official Mortal Kombat Artbook used AI to upscale the images….

If I was sold any artbook that used AI, I would demand a refund immediately
October 26, 2025 at 1:17 PM
October 22, 2025 at 10:35 AM
Imagine if Ghost Of Yotei’s Legends Multiplayer mode covers Jin’s story. It would be legend by this time in history and would fit.
October 20, 2025 at 10:42 PM
3-0 At Gothic Games RTT today.

Finished 4th overall. Not a bad showing for my mascot “Pretzel” the Scarabs first event.
October 18, 2025 at 8:24 PM
Say what you will about his personality, but man did he make video game as hell video games.

DOA and Ninja Gaiden were the reason my OG Xbox got turned on. And DOA4 was the reason I bought a 360 at launch.

A hugely influential figure. Best wishes to his friends and family.
Dead or Alive and Ninja Gaiden creator Tomonobu Itagaki has died, age 58

www.eurogamer.net/dead-or-aliv...
October 16, 2025 at 9:43 AM
Having console games and AAA titles running on handheld has been the death of innovation and unique quality in the handheld space.

I also think its been awful for small studios, who can no longer cut their teeth on cheaper to make handheld smaller scale games.
ROG Xbox Ally X review - an impressive handheld PC wearing an Xbox mask

www.eurogamer.net/rog-xbox-all...
October 15, 2025 at 2:50 PM
1) This article is phenomenal. If you have any interest in games history, this one is for you. Excellent journalism.

2) God I hope someone like Cook and Becker get to release this artwork so I can put it on my wall
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
October 15, 2025 at 12:10 PM