_aitchFactor
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aitchfactor.bsky.social
_aitchFactor
@aitchfactor.bsky.social
21! melbourne! australia!
SNES-style #pixelart mockup based on characters and painting by @suwiya.bsky.social
in time for christmas!!!
December 22, 2025 at 10:38 AM
phew, I think I managed to fix 'em.
check it here: github.com/aitchFactor/...
December 1, 2025 at 9:53 AM
so I've been working on a downscaler for playing 3D games that were supposed to be played at a lower resolution, but there's still some very slight imperfections that are bugging me...
December 1, 2025 at 6:34 AM
best 10 cents i ever spent
March 16, 2025 at 1:46 AM
so close to perfection 😩
March 16, 2025 at 1:41 AM
yall ever just try to close window but somehow the window behind it closes instead
November 2, 2024 at 12:02 PM
now with motion blur because if crisp pixel art needs anything it has to be that (right?)
September 15, 2024 at 6:35 AM
more video testing... I should probably have recorded the names of the fightcade players in this clip...
September 15, 2024 at 6:18 AM
I got a little carried away with uploading a very carefully encoded video just to see how bluesky will butcher it
September 14, 2024 at 5:42 PM
this was an accident, I swear
September 14, 2024 at 5:37 PM
at bsky we boldly go where no one has gone before
#pixelart
September 14, 2024 at 7:30 AM