alexb2702.bsky.social
@alexb2702.bsky.social
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October 27, 2025 at 6:57 AM
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We’re entering the Second Encounter of the Serious Sam 2 Anniversary!

A 450+ page Digital Art Book packed with concept art, enemies, levels, and unseen designs is out now!

Celebrate with discounts & bundles on Steam:
store.steampowered.com/app/4126860/...
Save 20% on Serious Sam II Digital Artbook on Steam
The Art of Serious Sam II is a 400+ page digital artbook that includes screenshots, concepts, and pre-production art hand-curated and designed by Croteam.
store.steampowered.com
October 27, 2025 at 5:11 PM
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Some stuff I did for Open Fortress Retromode! It was planned as a rework/remake of Team Fortress Classic in OF, but plans shifted to flesh out and finish Deathmatch. Not a whole lot of playable stuff was done, but I have a good handful of concepts lying around!

#TeamFortress2 #OpenFortress #modding
August 25, 2025 at 4:13 AM
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Half-Life: Cross Product Multiplayer has officially launched on Steam!

The update (Season 9 Patch II v2.9.2) brings major improvements, controller support, balance updates, and UI enhancements across the board. They also have a gamenight running right now to celebrate their Steam release. Go play!
August 22, 2025 at 7:11 PM
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Another Team Fortress 2 mod hit the Steam Store! @prefortress.com's store page has launched so make sure to wishlist!

Pre-Fortress 2 v0.7.4 "Cold Snap" will be their last version of PF2 available to download. All future releases will be available right from the Steam store!
August 15, 2025 at 9:32 PM
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Ready to pull the pin?
August 13, 2025 at 7:00 PM
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ABSOLUTELY MASSIVE UPDATE:

We're adding redesigned pause menus into ANTONBLAST because the TV static ones are sauceless and hurt our eyes. Gotta admit, I missed doing visual design on this game.
July 30, 2025 at 10:08 PM
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Various achievements I did for @prefortress.com's Cold Snap Update.

It was quite fun revisiting these, with the main goal of replacing the old ones. I don't really have many iterations to share since their compositions were quickly nailed down, with most changes just being the coloring.
July 28, 2025 at 2:25 AM
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Development Update: Pulling into Port

The port to the new SDK is finished!
We're one big step closer to 1.0 release!
New weapons and maps!

Click the link below to read all about it:
store.steampowered.com/news/app/356...
Open Fortress - Steam News Hub
Updates, events, and news from the developers of Open Fortress.
store.steampowered.com
July 27, 2025 at 4:27 PM
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A new dev log! See what your opponents are packing, discover sentient life, and discover non-sentient life! All in the new dev log... (If things are looking a little screw-y on the website, try hard refreshing! Browser caches can be tricky.)

pyspy.neocities.org/tf/blog/0005...
Developer Update #4: If This Game Doesn't Come out This Year I Will Punch Myself in the Dick Live on Stream - Tomb Fetus
Tomb Fetus is a party shooter game, built on the Zandronum source port. With your chosen character/contestant/fella, you'll compete against other players in various gamemodes, each with their own obje...
pyspy.neocities.org
July 25, 2025 at 5:22 PM
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July 23, 2025 at 2:55 PM
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Did anyone else feel a chill in the air? ...No?
July 23, 2025 at 3:35 AM
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Brought out the TF2 brushes for the first time. Here's my main
#TF2 #SFM
July 22, 2025 at 4:47 AM
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July 22, 2025 at 11:53 PM
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July 17, 2025 at 8:38 PM
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WASD? Please. Let me know when you're on that QWEASDZXC
July 18, 2025 at 5:30 PM
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For some reason it come natural for me to post these, so now Im doing just that. Here are the renders I made for the @openfortress.fun store page. Seeing it come together alongside the trailer was quite a sight. Its still surreal to see something you worked on being on Steam

#openfortress #tf2 #sfm
July 14, 2025 at 6:46 PM
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July 28, 2023 at 1:19 AM
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ANNOUNCING QUIVER FORTRESS!

Built off Bitl Development Studio's Source SDK 2013 fork (BDS Base), Quiver Fortress aims to be a faster paced, leaner Team Fortress 2 experience focused on raw movement, innovative weapon concepts, and enhancing the TF2 experience.

More information soon.
July 4, 2025 at 2:45 AM
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July 7, 2025 at 12:24 AM
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We are huge fans as well! 🙏
July 7, 2025 at 2:31 AM
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If you think @civvie11.bsky.social sucks, then go sign the #ECI to #StopKillingGames because game publishers sucks more. And if you don't think Civvie11 sucks then go sign it either way so you don't turn into a sucker.

And spread the word too!

eci.ec.europa.eu/045/public/#...
July 2, 2025 at 11:59 AM
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June's #gamedev post is a quick one about beauty renders for the inventory screen of Brigador Killers

on @steampowered.com store.steampowered.com/news/app/903...

on @itch.io stellar-jockeys.itch.io/brigadorkill...
June 30, 2025 at 3:37 PM