Andrew Richards
andrewrichardsdev.bsky.social
Andrew Richards
@andrewrichardsdev.bsky.social
Software engineer / game dev on the road to building my first video game.
The first level of my engineering puzzle game Sketchy Schematics. Want to play early build of the game? Check out the itch page:

andrewrichardsdev.itch.io/sketchy-sche...
January 5, 2026 at 1:10 AM
Looking for great indie dev marketing blogs and podcasts, any recs?
January 2, 2026 at 5:17 PM
Posted my first build of the game I’ve been working on, Sketchy Schematics! Downloadable for PC. It’s early but please check it out! andrewrichardsdev.itch.io/sketchy-sche...
Sketchy Schematics by andrewrichardsdev
Factorio meets Baba Is You, a puzzle game that's more than meets the eye.
andrewrichardsdev.itch.io
January 2, 2026 at 12:20 AM
A screenshot from the game I’m working on Sketchy Schematics
December 19, 2025 at 10:10 PM
Tonight’s game dev lock in session I finished up the movement stage machine and added this dash with a nice little snail trail.
August 6, 2025 at 12:36 AM
Today I created the 0.0.1 build of my game. Added saving/loading, checkpoints, and many small quality of life improvements to get it all working for keyboard + Xbox controller.
July 28, 2025 at 12:40 AM
Today’s game dev session:
July 26, 2025 at 4:44 PM
This week in game dev I worked on a few things:
July 26, 2025 at 12:43 AM
Millimeters make miles
July 22, 2025 at 1:12 AM
Gamedev update
July 22, 2025 at 12:16 AM
Today worked on adding parallax to the background, and some particles. This was my first time doing this, let me know how you think it looks. #gamedev
July 18, 2025 at 6:50 PM
Tonight’s challenge - create a very minimalistic game with a gameplay loop.
July 8, 2025 at 1:24 AM
Level design is hard
July 3, 2025 at 10:17 PM
Is Yum Yum Coconut: Journey to Mooterra a strand game?
June 28, 2025 at 12:49 PM
Concept > reality #indiegamedev
June 28, 2025 at 1:46 AM
Today I worked on a prototype for my games inventory system. Or more specifically the periodic table of coconuts.
June 27, 2025 at 8:29 PM
Today I brought my main character drawings into illustrator and begun bringing him to life 😁 #gamedev #gameart
June 27, 2025 at 12:33 AM
Tonight brought my hand drawings into illustrator for my main character and got started digitizing him
June 27, 2025 at 12:28 AM
Tonight I challenged myself to make 1 full level no matter how jank. Just a complete level with some combat, a few puzzles, and a boss battle. I just wanted to avoid getting side tracked and just finish something. I did it and it feels good. #gamedev
June 26, 2025 at 1:52 AM
First of many developer diaries! #gamedev #unity2d
June 22, 2025 at 10:15 PM
Game dev on the beach?
June 21, 2025 at 4:21 PM
How do I see the work of other Game devs on Bluesky???
June 21, 2025 at 3:35 PM
In my game you play as a space faring monkey who shoots coconuts. Here some early gameplay. On a journey to bring this little guy to the world!
June 21, 2025 at 1:46 PM
Trying to figure out my main characters run animation.
June 21, 2025 at 1:43 PM
Playing game of crazy taxi thinking I wonder how they coded that?
June 21, 2025 at 1:42 PM