Apoc
apoc.bsky.social
Apoc
@apoc.bsky.social
Building a mech game
GPU Particles + Terrain painting + Environment GPU collisions
April 20, 2025 at 1:02 PM
Model is in game, shes a HUGE girl.
March 25, 2025 at 12:50 AM
I've been doing a bunch of behind scenes work for the campaign so not much to show there.
Today to do something fun again, I added support for ricochets. Here is a slowmo clip.

#gamedev #mech #mecha
February 27, 2025 at 8:19 PM
February 18, 2025 at 11:44 AM
February 11, 2025 at 1:33 AM
Always forget to post here too...
February 4, 2025 at 6:17 AM
Rewrote the shell casing system.
I disabled the previous one ages ago when it couldn't handle the increase in the number of AI. Should be good now🙏
January 31, 2025 at 4:33 AM
Been chugging away at this lil engine. Just got components in and migrated my scenes over to use them.

#solodev #gamedev #indiegame #enginedev
January 9, 2025 at 4:11 PM
lil engine I wrote over the holidays
January 3, 2025 at 8:13 AM
The little guys are finally safe ☺️

#mech #mecha #gamedev #indiegame
December 3, 2024 at 6:18 PM
Added:
- AI attack patterns
- Tracking missiles
- Missile pre-activation parameters

#mech #mecha #gamedev #indiegame
December 3, 2024 at 11:56 AM
Added fuel, activation time, and tracking to missiles. Also added parametric explosions. Tomorrow I'll create a few missile models 🙏

#mech #mecha #gamedev #indiegame
December 1, 2024 at 6:22 PM
Practicing my katana quick draw

#mech #mecha #gamedev #indiegame
November 29, 2024 at 8:15 AM
Starting work on the explosion system. Up next VFX.

#mech #mecha #gamedev #indiegame
November 29, 2024 at 7:47 AM
Finished up adding lasers. Also made a discord for the game.
discord.gg/hu253SW4

#mech #mecha #gamedev #indiegame
November 28, 2024 at 7:05 AM
November 28, 2024 at 6:57 AM
Played around with generating height maps and tessellation yesterday so I can do ground fog
November 25, 2024 at 6:51 AM
Hooked up the weapon groups and buttons to the weapons display

#mech #mecha #gamedev #indiegame
November 22, 2024 at 6:13 AM
Rebuilt weapon groups and added a UI for configuring them in the mechlab

#mech #mecha #gamedev #indiegame
November 21, 2024 at 9:31 AM
Adding a heading tape to the HUD.
Any cool examples/references?
November 19, 2024 at 9:48 AM
No gif support is a bummer
November 18, 2024 at 3:25 AM