Articy Draft
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articydraft.bsky.social
Articy Draft
@articydraft.bsky.social
Narrative design tool helping game writers and narrative designers create and keep track of their storylines and manage narrative content visually. www.articy.com
Ever wished your story objects just knew what they needed?
Stories grow. Systems should grow with them. Use Templates articy:draft to shape project-specific properties once, then reuse and tweak them as your narrative evolves. Flexible, modular, and made for iteration when ideas inevitably change.
January 22, 2026 at 3:31 PM
Exploring new story ideas without losing track of your branches?
The Flow Editor in articy:draft X lets you shape non-linear narratives visually, with nested flows, quick branching, and links that keep context close. Clear structure, creative freedom. #gamedev
January 8, 2026 at 3:30 PM
Every branching narrative starts with a single choice.
This year, it might be a character, a question, or a quiet moment you want players to remember.
Wherever you’re beginning from, it’s a good place to start.
January 6, 2026 at 3:30 PM
January 1, 2026 at 3:30 PM
Happy Holidays from Articy!
Thank you for sharing your stories, worlds, and wild ideas with us this year.
Whether you shipped a game, rewrote a scene for the tenth time, or just sketched something new — we’re grateful to be part of your journey.

Wishing you cozy days and creative sparks!
December 24, 2025 at 3:30 PM
Back from 2 wonderful days at #AdvX25 ! It was an honor to be part of @adventurex.bsky.social and so happy to see such a fantastic comeback of the event. A massive well done to Tom and Amy and everyone else involved in making it happen. Already can't wait for next year!
November 25, 2025 at 3:50 PM
Bringing voice lines to life just got smoother.
With the VO Extension in articy:draft X, you can preview synthesized deliveries right inside your project—perfect for testing tone, pacing, and timing before your voice actors work their magic.

Fewer re-record loops, clearer direction, happier teams.
November 20, 2025 at 3:30 PM
When your game world grows, keeping track of every character, quest, and asset can get tricky.

articy:draft X helps you keep it all connected — one place for everything, from enemies to weather systems.
Less hunting through files. More time building great stories.

Try it at articy.com/free
November 13, 2025 at 3:31 PM
Teamwork makes the narrative work!
With the Multi-User version of #articydraftX, your writers, designers & devs can all work in the same project at the same time — without chaos.

Now with cross-platform collab between Windows & Mac!
October 16, 2025 at 2:31 PM
Narrative worldbuilding isn’t just words—sometimes it’s badly drawn maps and “temporary” notes you never seem to replace or even find later.

👉 Use the Location Editor in articy:draft to sketch, drop in references, and actually keep it all organized.

Try it with the 💯free version at articy.com/free
October 2, 2025 at 2:31 PM
Love seeing your story flow but hate mouse-hopping?
With Smart Create + advanced keyboard controls, you can build and branch your narrative without taking your hands off the keyboard.

Try it now with the 💯free version at articy.com/free

#gamedev #indiedev #narrativedesing #gamewriting
September 25, 2025 at 2:31 PM
Ever lose track of where that one crucial game detail lives?

Keeping all characters, items, maps — even random notes — in one place is a real lifesaver.

Try it with articy:draft X FREE at www.articy.com/free
September 18, 2025 at 2:32 PM
Working on localization? 🌍
With articy:draft X you can manage languages, track states, use DeepL, export for reimport & more — all in one place.
✨ New in 4.2: export the same language as reference & target for easier proofreading!
September 4, 2025 at 2:31 PM
The Macro Development Kit in articy:draft X just got a boost in 4.2 ✨
From toolbar extensions to asset callbacks and smarter plugin configs — building custom workflows has never been smoother.
Curious how far you can take it?
Try it now with the 💯free version at articy.com/free
August 28, 2025 at 2:32 PM
Thank you to everyone who stopped by to chat with us at #gamescom2025
We had so many inspiring conversations and came home with plenty of learnings we can’t wait to put into practice!
August 25, 2025 at 2:30 PM
Give your VO actors clearer direction & cut down re-recording loops 🎙️
With the VO Extension in articy:draft, you can:
- preview synthesized lines
- test timing & tone
- share precise guidance
all inside your project.
Less guesswork = smoother recording sessions. #gamedev
August 21, 2025 at 2:31 PM
Gamescom starts tomorrow! 🎉
Spot us in Hall 4.1 (booth A071-D080, Made in Germany area) — or just look for the black t-shirts with the white & teal Articy logo 👕
Come say hi, trade game dev stories, or ask us about narrative magic ✨ #gamescom2025 #gamedev
August 19, 2025 at 2:32 PM
🎮 The Articy Software is heading to #gamescom2025
If you’re attending, come say hi in Hall 4.1 booth A071-D080 — we’d love to chat about narrative design, game dev, and all the ways articy:draft can power your stories.
📅 See you in Cologne!
August 12, 2025 at 3:31 PM
Tired of cramped tools that make you choose between flow, text, or structure views?

With multi-window support in articy:draft, you don’t have to choose.
Drag out as many view panes as you like—horizontally or vertically—and build a workspace that actually works for you.

#GameDev #NarrativeDesign
August 7, 2025 at 3:31 PM
Struggling to keep track of branching paths while shaping new story themes?

The Flow Editor in articy:draft X gives writers a clear visual structure for non-linear narratives—nested flows, fast creation, and contextual links included.

Your story’s blueprint just got cleaner.
July 31, 2025 at 3:32 PM
Building worlds with a team?
The Multi-User version of articy:draft X helps studios stay organized and in sync:

📁 Structured project access
🔄 Version control (SVN/Perforce)
🧠 Built-in history & rollback
🖥️ Mac + Windows support

Ask for a multi user trial → [email protected]
July 24, 2025 at 3:27 PM
Need to sketch a story map or outline an environment fast?
articy:draft’s Location Editor lets you rough out ideas with simple tools—and add hyperlinks right where you need them.
It’s like storyboarding meets spatial thinking.
July 15, 2025 at 3:32 PM
Tidy up your dialogue logic in #articydraft with powerful scripting helpers like seen, unseen, and fallback.
They’re perfect for:
👉hiding visited options
👉managing single-choice moments
👉creating smart fallback paths

#narrativedesign #gamewriting #gamedev #indiedev #gamedesign
June 24, 2025 at 3:42 PM
Ever tried looking for "WIP" in a stack of sticky notes?
Search and Conflict Search in #articydraft aren't just tools—they're lifelines
🔍 Quick Search = speed
📄 Query Search = precision
⚠️Conflict Search = peace of mind
Use them to stay organized and spot logic issues early
June 17, 2025 at 3:32 PM
One of #articydraft's biggest superpowers? 💥 The template system.

🔧 Editable & modular
⚡ Rapid iteration
🧬 Objects inherit + auto-update
🚫 Built-in constraints
🔒 Read-only logic protection

Design smarter, scale faster.
#gamedev #narrativedesign
June 12, 2025 at 3:31 PM