Awhildy
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awhildy.bsky.social
Awhildy
@awhildy.bsky.social
I like to make things.
Thank you!
January 30, 2025 at 3:42 PM
Haha. Thank you! 🙌
January 30, 2025 at 5:59 AM
Thanks! Yeah -- I wanted a more interesting spin than a flat rotation. I may play with the drawing over to see where that leads. Thank you for the ideas!
January 26, 2025 at 5:19 AM
I tweaked the mesh frame by frame (increasing height of the front leg, pushing the back leg farther back) as needed to keep the seam touching. No idea if there was an easier way. 😅
January 25, 2025 at 11:59 PM
It’s an orthographic camera (axonometric) with a seam. I’m using the Blender Paradox Toolkit add on (github.com/matgarate/Bl...), flat shading with grease pencil line art.
January 25, 2025 at 11:59 PM
Thank you!! 😊
January 5, 2025 at 11:37 PM
Thank you! 😊
January 5, 2025 at 11:37 PM
That’s fair. I think both the nose and the mouth were quite a struggle for me 😅
January 5, 2025 at 8:23 AM
Thank you! 😊
January 5, 2025 at 8:21 AM
Thank you!! ❤️ It took awhile of fussing with it, but I’m happy with where it ended up 😊
January 4, 2025 at 7:34 PM
"Some stages are tough, like the hairless one! 😂"
January 4, 2025 at 5:52 AM
Saw that term for the first time today (on LinkedIn)…and I 100% agree. 😮‍💨
December 5, 2024 at 7:09 AM
Thank you so much!
November 22, 2024 at 3:08 PM
🤔 hmmmm. Does sound suspicious…..
November 14, 2024 at 1:41 AM
And if you are like me and didn't know anything about Open Shading Language for Blender, I found this 6 video tutorial series to be extremely helpful: www.youtube.com/watch?v=OaOM....
October 21, 2024 at 6:16 AM
Learn more about Mixbox here: github.com/scrtwpns/mixbox. The color geek in me loved this video: www.youtube.com/watch?v=_qa5...
October 21, 2024 at 6:16 AM
It was a mix of tools. Playing with the various tools to try and learn the options. Started with some cloth filter, and then some freehand sculpting on top to refine. Thank you!
October 15, 2024 at 3:01 PM