Bailing Baker
bailingbaker.bsky.social
Bailing Baker
@bailingbaker.bsky.social
3d artist. Sometimes plastic model assembler. Sometimes picture drawererer.
Reposted by Bailing Baker
The intention with our game is to have an 'open development' so people can see the game being made, warts and all!

So lots of art, some prototype gameplay, stuff going right, stuff going wrong, we want to show people what its like making a game.
Evolution of our art style!

How it started, to how its going!
December 31, 2025 at 5:59 PM
Reposted by Bailing Baker
Cosmos
December 29, 2025 at 5:59 PM
Reposted by Bailing Baker
Some of my past aircraft paintings, for the new users! :)
#illust #イラスト #scifi #aircraft
December 28, 2025 at 6:30 PM
Reposted by Bailing Baker
A bit more edits and what now. About to go make the light and decal sheets now. Then some RBG masks for the walls for some light dirt, grim and variation. Using Substrate for that glass. Wanna use it for everything else and see how much it can do. #WIP #3DArt
December 29, 2025 at 3:06 AM
Reposted by Bailing Baker
完成はしてたケド、一眼レフで写真を撮らずに放置状態だった、amtの1/25 フォードf100ピックアップを改めて…! #D.O.Y.25 用マシンを開催地まで牽引するサポートメカとして用意しました“Old Garage”です。
派手なウェザリングの実験作みたいなものですが、外装はともかく中身だけはピンシャンした実用車…みたいなイメージでビルドしましたよ。
本来の参加車両“Mary Quox”も撮影したので、ついでにこちらもパシャパシャと。付属のトレーラーはつなげると撮影ブースからはみ出るので(涙)、撮影は保留。
December 14, 2025 at 11:33 AM
So, cute little game called Caravan SandWitch.
It has fun exploration gameplay, but I loved the artstyle. Minimal detail, lowpoly, solid colors. But those flat textures have some very subtle roughness values. And it's on UE5, so Lumen fill the world with dynamic bounce lights.
It looks so good.
December 28, 2025 at 10:15 PM
Reposted by Bailing Baker
done! (mostly, will probably do some minor edits and weathering when I get back to my laptop haha) #sinners
December 28, 2025 at 7:26 PM
Reposted by Bailing Baker
ある程度できてきたので色をつけてみる
December 27, 2025 at 1:27 PM
More cool things in progress for next year.

#3d #3dmodeling
December 27, 2025 at 2:20 AM
Finally, this seaplane I made to shake off the rustiness of not working in 3d for over a year. Design based entirely on one of AST21(artstation.com/ultrakira) works. Definitely go and check their work, incredible stuff.
Turned out alright, but definitely could be improved.

#3d #3dmodeling
December 27, 2025 at 2:14 AM
Plastic kits I've made this year, a newly discovered hobby. I'm just an amateur(and my phone camera is trash), but I really enjoyed making those. Strv 103 is waiting to be assembled next.

#plasticmodels
December 27, 2025 at 2:02 AM
I want to get back into drawing. There was a short period of about a month where I was all in, and I made a resolution to get better at drawing, but... Here we are. Next year will be different, right? This time for sure.

#Nimagery
December 27, 2025 at 1:46 AM
Might as well repost some of the things I made this year.
Starting with IRyS.

#IRySart
December 27, 2025 at 1:43 AM
As those lanterns along the road automatically lit up at night, I thought "Huh, they really look and work like streetlamps". I would really love a modern-ish day assassin's creed. Syndicate could've been so much more. And Shadows could've been set in Taisho era instead of Sengoku. Maybe someday.
April 7, 2025 at 8:42 PM