Growing Thylacine, my short, beginner-friendly, pilot-a-tassie-tiger game is included!
Proceeds split evenly among us with the remainder going to the Anangu-led NPY Women’s council
itch.io/b/3462/ausrp...
Growing Thylacine, my short, beginner-friendly, pilot-a-tassie-tiger game is included!
Proceeds split evenly among us with the remainder going to the Anangu-led NPY Women’s council
itch.io/b/3462/ausrp...
#HoeflerText #Apple #Fonts
#HoeflerText #Apple #Fonts
Here’s the map view: www.flickr.com/photos/stewf...
As always, Flickr remains the best place to store, organize, and share photos.
#Signs #Lettering #Photography #Flickr
Here’s the map view: www.flickr.com/photos/stewf...
As always, Flickr remains the best place to store, organize, and share photos.
#Signs #Lettering #Photography #Flickr
Session Zeroes can help establish the "themes" of the game, which any player can double down upon in juicy ways.
The tension can come from the chance of them completing their goals rather than the possibility of death.
#ttrpg
Session Zeroes can help establish the "themes" of the game, which any player can double down upon in juicy ways.
(They're all pretty good.)
Design for the hands, the hold, the fold, and the weight.
Even if your game is digital-only, the physical prototype will show you the typos.
Design for the hands, the hold, the fold, and the weight.
Even if your game is digital-only, the physical prototype will show you the typos.
Secrets of Zir’an could have been huge. It was a fantasy game with airship and Final fantasy sensibilities released when those ideas were still novel. It entered a market rife with opportunity, with graphic and design elements that learned from all that came before it.
Secrets of Zir’an could have been huge. It was a fantasy game with airship and Final fantasy sensibilities released when those ideas were still novel. It entered a market rife with opportunity, with graphic and design elements that learned from all that came before it.
I spent most of my very early morning (like.... 6-7am?) watching this and it has been a nice little reminder of the space that I've been trying so hard to flirt with for a long time. Thank you so much, Aaron. This was such a delightful thing to watch.
I spent most of my very early morning (like.... 6-7am?) watching this and it has been a nice little reminder of the space that I've been trying so hard to flirt with for a long time. Thank you so much, Aaron. This was such a delightful thing to watch.
It is a golden age because people around the world are making new games, and to them all that stuff is just one more input among many.
It is a golden age because people around the world are making new games, and to them all that stuff is just one more input among many.
Tune in on 28th December 19:00 GMT +8 for Southeast Asia Games Onward 2025 presentation!
Premiere video:
youtube.com/watch?v=uUEK...
Tune in on 28th December 19:00 GMT +8 for Southeast Asia Games Onward 2025 presentation!
Premiere video:
youtube.com/watch?v=uUEK...
100 community copies are now available for ARC, Magus, Marvelous Children of Inang-Uri, and What Dust Remains! 🔥
Download these games for free—for a limited time only.
momatoes.itch.io/arc
momatoes.itch.io/the-magus-or...
momatoes.itch.io/inang-uri
momatoes.itch.io/what-dust-re...
100 community copies are now available for ARC, Magus, Marvelous Children of Inang-Uri, and What Dust Remains! 🔥
Download these games for free—for a limited time only.
momatoes.itch.io/arc
momatoes.itch.io/the-magus-or...
momatoes.itch.io/inang-uri
momatoes.itch.io/what-dust-re...
Attention older affinity users. That free font collection is now available for you. (You can get it from the welcome screen in v2 apparently)
Attention older affinity users. That free font collection is now available for you. (You can get it from the welcome screen in v2 apparently)
And that's just the start. There's actually a lot of technique and intentionality behind things like page numbers, running headers, etc.
Let me know what you think!
www.explorersdesign.com/designing-si...
And that's just the start. There's actually a lot of technique and intentionality behind things like page numbers, running headers, etc.
Let me know what you think!
www.explorersdesign.com/designing-si...