Bieke Zaman
@biekezaman.bsky.social
310 followers 210 following 20 posts
Professor of Digital Media + Human-Computer Interaction | Director of the KU Leuven Digital Society Institute Researching how we shape digital media & how digital media shape us. | Interests: video gaming, gambling, children, participatory design, art
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Reposted by Bieke Zaman
mediaculturepollab.bsky.social
At #IDS2025, we also celebrated the launch of AI: Rethink, Regulate, Reimagine. This book, edited by @leendhaenens.bsky.social, @ansdenolf.bsky.social and @biekezaman.bsky.social, brings together diverse perspectives in a shared call for democratic, ethical, and sustainable approaches to AI 💡
Reposted by Bieke Zaman
mediaculturepollab.bsky.social
📚 Edited by @leendhaenens.bsky.social, @ansdenolf.bsky.social & @biekezaman.bsky.social, and authored by @kamilegrusauskaite.bsky.social, @sercankiyak.bsky.social,@kristofvrancken.bsky.social and @andrewwong95.bsky.social and many more!

Our new book: AI: Rethink, Regulate, Reimagine is out now ✨
Reposted by Bieke Zaman
ansdenolf.bsky.social
Cheering on our colleges from @digisoc.bsky.social and @mediaculturepollab.bsky.social and presenting our brand new book (!!) at the International Conference for an Inclusive Digital Society 🪩✨
Reposted by Bieke Zaman
fredtruyen.bsky.social
Nice panel discussion on AI and Media Literacies at the International Conference for an inclusive Digital Society today, with the presentation of the book "Empowering the Digital Citizen: A new chapter in Media Literacy from Flanders".
inclusivedigitalsociety.eu
Book: bit.ly/3K3oVm5
Empowering the Digital Citizen: A new chapter in Media Literacy from Flanders
biekezaman.bsky.social
@driesdepoorter.be #keynote at the ids2025 conference @digisoc.bsky.social helping us with new followers, being with us when our phone battery dies, but also spotting us when jaywalking and catching us when we're scrolling #surveillance #privacy #opencameras #art
Dries Depoorter surveillance art
biekezaman.bsky.social
Stefania Milan points to critical issues of today's data governance infrastructures but also empowering ways to safeguard democracy in the digital society @digisoc.bsky.social IDS2025 conference
biekezaman.bsky.social
Proficiat! Mooie cover en plaatje ;-)
biekezaman.bsky.social
Nice! Enjoy the conference!
Reposted by Bieke Zaman
digisoc.bsky.social
📢 Call for posters & art!
The Royal Flemish Academy of Belgium for Science and the Arts (KVAB) & Academic Cultural Forum (ACF) are organizing Spring Cycle 2025 on visual perception.

📅 Poster & Art Fair: June 4
Topics: vision, AI, aesthetics & more

🔗 Info & forms: shorturl.at/e5TNa
Reposted by Bieke Zaman
mediaculturepollab.bsky.social
Last week, our very own Priscilla Van Even starred in the podcast "De Wetenschapscommunicator".

🎙️ Together with Julie Desmedt, she discussed her research on science and science communication, which is a critical reflection on science communication research and practice.
Reposted by Bieke Zaman
digisoc.bsky.social
👟 Our hybrid Digital Ethics course starts May 15!

📅 9 sessions on ethical tech, policy, design, decision making & more
📍 Online or in Leuven
🕕 18:00–21:30 CET
💸 €1600 (20% off for NGOs/individuals)
🔗 Info & register: lnkd.in/e34zzsKk

#DigiSoc #DigitalEthics #KULeuven
📸Pexels Rostislav
Reposted by Bieke Zaman
digrabelgium.bsky.social
Fascinating research being done by Zhiyu Chen & @biekezaman.bsky.social on video games, monetization, and longitudinal impact!

If you're 18+ and love to play games, please check out the link below to participate ⬇️
mediaculturepollab.bsky.social
CALL FOR PARTICIPANTS! Zhiyu Chen and @biekezaman.bsky.social are studying the longitudinal impact of monetization in videogames 🎮
Are you +18 and do you love to play videogames? Interested in taking part in one (or two) of our studies? Check out the link below: forms.office.com/pages/respon...
Reposted by Bieke Zaman
mediaculturepollab.bsky.social
CALL FOR PARTICIPANTS! Zhiyu Chen and @biekezaman.bsky.social are studying the longitudinal impact of monetization in videogames 🎮
Are you +18 and do you love to play videogames? Interested in taking part in one (or two) of our studies? Check out the link below: forms.office.com/pages/respon...
Reposted by Bieke Zaman
andrewwong95.bsky.social
📣 My colleague Zhiyu Chen and @biekezaman.bsky.social are studying the longitudinal impact of monetization in videogames 🎮 If you are +18 and love to play videogames, welcome to check out the link below:
forms.office.com/pages/respon...
#GameResearch #KULeuven #MintLab
biekezaman.bsky.social
"Technologie die onzichtbaar helpt, belemmert zichtbaar ons denken"

nieuwe paradoxen via @beste-id.bsky.social
Reposted by Bieke Zaman
digisoc.bsky.social
Our director, Prof. @biekezaman.bsky.social will speak at the IX Colóquio Internacional de Bioética, Neuroética e Ética da IA on April 29 in Porto Alegre, Brazil.

Prof. Zaman will join experts to discuss responsible tech and AI ethics.

📩 Info: bit.ly/3EnmnwM

#DigiSoc #AIethics

📸 Özgü Özden
Reposted by Bieke Zaman
crcjeutechsociete.bsky.social
Évènement le mercredi 12 mars!
Lieu : UQAM, Pavillon Judith Jasmin, salle J-1200
14h00 Conférences sur l'encadrement des jeux vidéo pour enfants
Suivi à 17h30 du lancement du livre
"Les jeux vidéo pour enfants, bien les comprendre pour mieux les choisir" aux Presses universitaires du Québec.
Date : Mercredi 12 mars
Accessibilité : Accessible par ascenseur, pour davantage d’informations, contactez vial.elisa@courrier.uqam.ca
14h00 Conférences
Lieu : UNIVERSITÉ DU QUÉBEC À MONTRÉAL (UQAM), Pavillon Judith Jasmin Salle J-1187
ENCADRER LES JEUX VIDÉO POUR ENFANTS
14h00 Les droits des enfants à grandir dans un environnement vidéoludique sain. Sara Grimes, U. McGill.
14h30 La protection de la vie privée et les jeux mobiles pour enfants. Thomas Burelli, U. Ottawa.
15h00 Quand les enfants jouent à des jeux de grands!, table ronde.
15h30 Pause
15h50 Le design éthique de jeux vidéo pour enfants, Bieke Zaman, U. KU Leuven.
16h20 Que se passe-t-il dans le cerveau des enfants en ouvrant une surprise en jeu, Simon Delorme, neuropsychologue.
16h50 Parler de jeux vidéo avec des enfants et des ados : récits d'ateliers de prévention, Emmanuelle Parent, Centre pour l’Intelligence Emotionnelle en Ligne (CIEL).
17h20 Mot de clôture 17h30 Lancement
Lieu : UNIVERSITÉ DU QUÉBEC À MONTRÉAL (UQAM), Pavillon Judith Jasmin Salle J-1200
Les jeux vidéo pour enfants, bien les comprendre pour mieux les choisir au Presses universitaires du Québec. En présence des auteur.rices : Maude Bonenfant, Simon Delorme, Alexandra Dumont et Cédric Duchaineau
biekezaman.bsky.social
Ready for today's presentation at Concordia and looking forward to meeting the HERMES researchers - prête pour la présentation d'aujourd'hui à Concordia. J'ai hâte de rencontrer les chercheurs d'HERMES. www.concordia.ca/research/lif...
biekezaman.bsky.social
Still a few more hours to submit your abstract to the 1st International Conference for an Inclusive Digital Society ⤵️⌛⏰
#international #conference #inclusive #DigitalSociety @digisoc.bsky.social #Leuven #KULeuven
digisoc.bsky.social
🚀 Call for Submissions!

The 1st International Conference for an Inclusive Digital Society (IDS2025) is happening on Sept 15-16, 2025, in Leuven!

📢 Submit by March 3, 2025
🔗 More info: inclusivedigitalsociety.eu

Join the conversation on digital inclusion!
#KULeuven

Photo by Robs on Unsplash
Reposted by Bieke Zaman
andrewwong95.bsky.social
Welcome to IDS2025, hosted and organised by @digisoc.bsky.social on the 15th and 16th of September 2025 in Leuven, Belgium. It's also organized in the context of celebrating 600 years of KU Leuven 🎉
The deadline for abstract submission has been extended to March 3, so act now!
biekezaman.bsky.social
Will you also submit to the 1st International Conference for an Inclusive Digital Society (IDS2025)?

⏱️Deadline: 3 March (extended!)

IDS2025 provides a global platform for an inclusive digital world, hosted by @digisoc.bsky.social
🗓️ 15 & 16 Sept. 2025
📍 Leuven, Belgium
👉 inclusivedigitalsociety.eu
Welcome to the International Conference for an Inclusive Digital Society (IDS2025), hosted and organised by the KU Leuven Digital Society Institute (DigiSoc) on the 15th and 16th of September 2025 in the historic and vibrant city of Leuven, Belgium.
inclusivedigitalsociety.eu
biekezaman.bsky.social
Will present the results of the Gam(e)(a)ble project at Homoludens.ca UQAM this Friday. It will be all (or not) about lootboxes #videogames #adolescents 🎮🎁. Excited to meet the team.

Je présenterai "L'envers des jeux vidéo : boîtes a butin, influenceurs et jeux d'argent chez les ados"
Information conférence publique
biekezaman.bsky.social
What a weekend: 600 years, over 5 000 km, from KU Leuven celebration to snow in Montréal. Ready for a month in Montréal to meet colleagues at UQAM, Concordia and McGill. Let me know if you hang out there too, because you might not recognise me on the street ;-)
600 years KU Leuven light installation Morning walk snow Montréal Montréal Quebec by night