Game director | Game design and leadership consultant | Conlang creator | ex-Ubisoft, Riot Games | ENJMIN alumni | 🇳🇿
youtu.be/vfvitxbEovs?...
3/3
youtu.be/vfvitxbEovs?...
3/3
2/3
2/3
blackeyetechnologies.com
blackeyetechnologies.com
I'm excited to see plugins like this surface, as it will help indies and AA continue to raise the quality bar at reasonable costs.
I'm excited to see plugins like this surface, as it will help indies and AA continue to raise the quality bar at reasonable costs.
Seems relevant to bring it back in this context:
bsky.app/profile/bob2...
On Rayman Raving Rabbids 2, we designed ourselves into a corner: the game structure required a fixed number of mini-games. Production was getting late, we had to find fun and fast to produce ideas.
A fun story about player perception 🧵
Seems relevant to bring it back in this context:
bsky.app/profile/bob2...
What they showed in the marketing was actually impossible to detect reliably with the hardware present in the wiimote.
Their games "lied" as much as any other about the movements required to play.
What they showed in the marketing was actually impossible to detect reliably with the hardware present in the wiimote.
Their games "lied" as much as any other about the movements required to play.
Give it a try, it's a good lesson of how to integrate musicality into game design.
store.steampowered.com/app/2616170/...
Give it a try, it's a good lesson of how to integrate musicality into game design.
store.steampowered.com/app/2616170/...
It feels like sight-reading (i.e. reading sheet music you don't know as you play) and it's an exhilarating feeling.
It feels like sight-reading (i.e. reading sheet music you don't know as you play) and it's an exhilarating feeling.