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brickroad.bsky.social
Brickroad
@brickroad.bsky.social
Gamer, writer, dungeon master. Card-carrying Florida Man. Author of 𝘍𝘢𝘶𝘯𝘦𝘭 𝘛𝘢𝘭𝘦𝘴.
Website: rjscibbe.com
And honestly, some of these aren't even house rules; they're alternate rules from sources like the DMG or Tasha's. But yeah, other than this tiny list, my homebrew blips system, and general setting notes? I run and rule as-is.
#dnd #dnd5e
November 14, 2025 at 9:51 PM
Option #3:
"Thanks for inviting me, but I don't think I'm a good fit for this table right now." Be honest, but be gracious. Next time that DM runs a table that is more your speed, you'll be invited back.
#dnd #dnd5e #ttrpg 🧵3/3
November 11, 2025 at 3:57 PM
Option #2:
Turn to Daggerheart for this excellent advice: "Hold On Gently." Use your character concept, but be prepared to change, adapt, or pivot so they flow along with the fiction. (This is what I'm doing in our current Blades in the Dark game.)
#dnd #dnd5e #ttrpg 🧵2/3
November 11, 2025 at 3:57 PM
Option #1:
Accept the character concept won't work here. They go back on the shelf, and you roll up a new character that *will* work. That other concept will still be there later, when another game comes along, where they can shine appropriately.
#dnd #dnd5e #ttrpg 🧵1/3
November 11, 2025 at 3:57 PM
5e isn't a screwdriver that people are stubbornly trying to hammer nails with. It's a pocket tool with a little hammer, screwdriver, knife, wrench, and magnifying glass inside. For me, a system that does everything well is preferable to a system that does one or two things perfectly.
#ttrpgs 🧵3/3
November 6, 2025 at 5:51 PM
I want a system that can go into any tone, any setting, any situation. I don't just want combat/exploration/roleplay. I want to be able to blend these things seamlessly. And I want it all to work with a single group of characters in an unbroken narrative that potentially spans years.
#ttrpgs 🧵2/3
November 6, 2025 at 5:51 PM