Cakeman
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cakeman.bsky.social
Cakeman
@cakeman.bsky.social
Freelance 3D character artist from Earth
Commission info: http://rb.gy/jz0aea
Booth page: http://cakeman.booth.pm
I'm trying to rough out a character design for a new vrc marketplace model.

It's meant to be a more edgy early 2000's shonen character like in Yugioh but I'm trying to nail down the color pallet. Anyone have preferences?
February 7, 2026 at 2:18 AM
Just finished up @whimsycherry.bsky.social's new Vtuber/ VRChat avatar and I'm really happy with how it turned out!
#blender #vtuber #vrchat #3dart
February 2, 2026 at 3:17 PM
It's birthday.
January 13, 2026 at 3:50 PM
Merry Christmas after all. Yes, this is a re-run, but in my defense
she is one high-quality reindeer.
#b3d
December 25, 2025 at 6:13 AM
Allow me to introduce Leah Pard, my first @vrchat.com marketplace avatar!

She’s now available for PCVR (good performance) and Quest (medium performance).

You can find her by searching "Leah Pard" in the vrc store avatar tab in-game

#b3d #3dart
December 12, 2025 at 11:15 PM
I just finished doing some lighting checks with this marketplace avatar I've been working on and as expected she looks right at home in the snow.

#b3d #vrchat
December 10, 2025 at 8:09 PM
I've been working on an avatar for the @vrchat.com avatar marketplace lately and she's coming along pretty dang well!
I still have a bit more to go but she should be done sometime next week. She should have a medium performance rating on the quest.
#vrc #3dmodeling #b3d
December 5, 2025 at 8:45 PM
Did a little watercolor painting of a random vrchat shot Kiwo got of Acejay back in like 2019. I just always liked the vibe of it. Weirdly serene.
November 26, 2025 at 12:08 AM
Introduce yourself with four spaceships
November 25, 2025 at 8:49 PM
I randomly came across this animation I made for a contest a couple years ago, still pretty proud of it. I should really do more short atmospheric things like this more often.

#b3d #3d
November 14, 2025 at 1:19 AM
Man, I just want to point out how amazing the visuals in this Dispatch game are. It just looks like an animated series...
October 26, 2025 at 12:14 AM
Hey everybody!
Looking for a 3D Model commission?

I am looking to fill 4 slots on my commission queue.

I do:
-vrc avatars
-vtubing avatars
-game/animation assets

More details here:
rb.gy/jz0aea
Request form here:
rb.gy/ryuia0

<3 Cakeman
#commissions #b3d #3dart
October 9, 2025 at 11:02 PM
Here’s an outfit commission I did for @mcspooks.bsky.social recently that I’m really happy with! The base model is actually a commission I did a few years ago so it was fun to get reacquainted with it.

#3dArt #vrchat #b3d
October 6, 2025 at 6:21 PM
Ended up making a 3D printed bust of my Toonami TOM 3 model. I’m pretty clumsy with an airbrush but I’m really happy with how cleanly it turned out.
#3dart
September 28, 2025 at 3:05 AM
Man, someday I'm going to learn my lesson and pick a character to model who is new enough to have high res ref images exist of them....

But it is not this day.

Here's an in-progress of TOM 3
#toonami #b3d #cartoonnetwork
August 24, 2025 at 3:15 AM
Bought some markers recently so I could start doodling again. I forgot how nice it is to draw on real paper
June 4, 2025 at 12:49 AM
My latest 3D printing project: the Pan’ku box from Jackie Chan Adventures. I sculpted wood grain into the model to try and make it look like an old wooden puzzle box with peeling paint. Basically the goal was to make the movie prop version of it
June 1, 2025 at 4:46 PM
This was a mocopi one. I didn't have anything on hand that I could kick over like that so I had to just mime it and try and add some resistance and weight in Blender.
May 15, 2025 at 11:21 PM
Treasure. Definitely the easiest of the bunch. I picked some needlessly complicated motions as is my way.
May 15, 2025 at 11:21 PM
Sword Get. More of an acting take. In addiction to the spacing, I had to tweak the timing a bit so he spends a bit more time examining the sword.
May 15, 2025 at 11:21 PM
Here's a few more mocap things I did recently/ It was a mix of Rokoko and Mocopi.

The struggle with this one is Rokoko is good at keeping feet grounded when one of them is flat on the ground but it has no way of doing that for hands or knees.
May 15, 2025 at 11:21 PM
At some point I might have to cover my mocap process in more detail cause it's really taken form in the past year and I never really cover it.

TLDR: Record > Auto Rig Pro for retargetting > Animation Layers for tweaking
May 9, 2025 at 10:14 PM
Here's a little mocap I recorded with mocopi and polished into a run cycle in Blender today. I'm pretty happy with how it's looking so far so I thought I'd show it off. Still a bit more to go on it but it's a good start.

#b3d #mocopi
May 9, 2025 at 10:14 PM
I just saw a post of someone lamenting the fact that they couldn't get a very expensive anime shader for vtubing so I thought I'd post this:

The "Anime feel" is regular toon shading with tons of post processing on top. You can totally do that for free in OBS.
May 2, 2025 at 3:12 PM
Random attempt at TOM 3 from Toonami. I'm thinking of turning it into a 3D print of some sort. Probably a character bust unless there's someone out there who wants to try and engineer it to be a wearable helmet.

Not sure I'll finish it but I like the results so far so I figured I'd show it off.
April 18, 2025 at 10:28 PM