He/him.
Pfp by @CuteBlueUwU on the other site.
This might be the biggest narrative red flag I've seen in my life.
For the people that don't play DnD: the alignment system is the single most ignored, maligned, and also misunderstood mechanic in a game. Nobody understands that shit, much less uses it.
This might be the biggest narrative red flag I've seen in my life.
For the people that don't play DnD: the alignment system is the single most ignored, maligned, and also misunderstood mechanic in a game. Nobody understands that shit, much less uses it.
"We want RPGs with ROLE PLAYING! We want our role playing games to IMMERSE us their worlds! We want them to SIMULATE going on a full adventure!"
"Oh like this?"
"No we want to play 20 questions with every single NPC"
"We want RPGs with ROLE PLAYING! We want our role playing games to IMMERSE us their worlds! We want them to SIMULATE going on a full adventure!"
"Oh like this?"
"No we want to play 20 questions with every single NPC"
Like look at these two games and tell me which one fits the currently used definition of an Indie Game.
Like look at these two games and tell me which one fits the currently used definition of an Indie Game.
There is and his name is Keiki Kobayashi
There is and his name is Keiki Kobayashi
but still, cool to see it working even if I'm being generous with the term "working"
#devlog #gamedev #OutForARip
but still, cool to see it working even if I'm being generous with the term "working"
#devlog #gamedev #OutForARip
Just gotta get the rotational velocity of the tires changing correctly and then I think I'm on to weather effect?
#Devlog #Gamedev #OutForARip
Just gotta get the rotational velocity of the tires changing correctly and then I think I'm on to weather effect?
#Devlog #Gamedev #OutForARip
Now that there's actual different surfaces the next thing to get sorted out is surface dependant traction.
Now that there's actual different surfaces the next thing to get sorted out is surface dependant traction.
*note that technically Split Fiction was on there twice, because the NS2 release was after the PC/PS/XB release so it got a second row.
*note that technically Split Fiction was on there twice, because the NS2 release was after the PC/PS/XB release so it got a second row.
I see this thumbnail just cackling like "alright everybody, good bit"
I see this thumbnail just cackling like "alright everybody, good bit"
- Camera sits over the shoulder and you can swap it
- You can rotate the whole camera assembly
The wheels have been set up to use an array of rays instead of a single ray:
- More accurate tracking
- Also will let me check the total amount of ground contact
#GameDev #DevLog
Yeah I'm getting the heebeegeebees
Yeah I'm getting the heebeegeebees
2. The truck now builds itself from a parts list instead of being hard coded
3. Remodelled the truck
4. Camera tracking set up. I think it still snaps a little too aggressively however.
#gamedev #devlog
I guess #dev?
I guess #dev?