Environment Artist, with an interest in stylized game art
Previously: Strawdog Studios | Eurocom
Views & opinions are my own :)
#gameart
#art
#unrealengine
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
I started work on the wooden barricade kit.
Will finish this next weekend with the retopology, UV and Bake.
Renders from Zbrush
I started work on the wooden barricade kit.
Will finish this next weekend with the retopology, UV and Bake.
Renders from Zbrush
Back to the gate area modeling now :)
Back to the gate area modeling now :)
Going to hopefully have the arch meshes done later today.
Renders from Unreal Engine 5.
All WIP.
Going to hopefully have the arch meshes done later today.
Renders from Unreal Engine 5.
All WIP.
Tech Priest - Warhammer 40,000
730 Tris
Programs used:
Blender
3DCoat
Tech Priest - Warhammer 40,000
730 Tris
Programs used:
Blender
3DCoat
Going to work on the front of the structure later today after some lunch.
Going to work on the front of the structure later today after some lunch.
Feeling this!
I need to damage up the left tower and work on the walls.
Trees going on the right side I think.
More updates soon.
Feeling this!
I need to damage up the left tower and work on the walls.
Trees going on the right side I think.
More updates soon.
Worked on some rocks, placeholder tile sheet for it right now.
Next up:
Wood Trim sheet
Roof work
Grass + Foliage
Rock Tile Sheet + Unique bake
-------------------
Firstly - Lunch!
Renders from UE5
Worked on some rocks, placeholder tile sheet for it right now.
Next up:
Wood Trim sheet
Roof work
Grass + Foliage
Rock Tile Sheet + Unique bake
-------------------
Firstly - Lunch!
Renders from UE5
Back working on my latest environment in Unreal Engine 5. Working on some of the grass. Early iteration of it.
I have until Jan 5 to get a lot done on this.
Its all very WIP.
Back working on my latest environment in Unreal Engine 5. Working on some of the grass. Early iteration of it.
I have until Jan 5 to get a lot done on this.
Its all very WIP.
Rendered screenshots from Unreal Engine 5
Rendered screenshots from Unreal Engine 5
Planning out the bell tower and some more work on the composition
Planning out the bell tower and some more work on the composition
Landscape will be build using spline meshes, blending the base landscape with the spline meshes similar to my SW environment
Landscape will be build using spline meshes, blending the base landscape with the spline meshes similar to my SW environment
Going to call it for the day. Go to the gym then game for the rest of the night.
more tomorrow!
Going to call it for the day. Go to the gym then game for the rest of the night.
more tomorrow!
Detailing it now before I set it up for baking.
Render and sculpt done in #Zbrush
Detailing it now before I set it up for baking.
Render and sculpt done in #Zbrush
Got a few more sections to sculpt tomorrow.
Got a few more sections to sculpt tomorrow.
Need to work on the glass design, entrance way and walk way over the next few weekends.
Going to continue blocking out the walk way and halls now.
Screenshots from Unreal Engine 5
All Work in progress for now :)
Need to work on the glass design, entrance way and walk way over the next few weekends.
Going to continue blocking out the walk way and halls now.
Screenshots from Unreal Engine 5
All Work in progress for now :)
I'm Nathan, A game artist with an interest in stylized art work. I've worked roles in UI, Environment and Prop work over my career as well as working heavily with Unreal Engine since UE3 & UDK.
Examples attached!
You can find more of my work here:
glode.artstation.com
I'm Nathan, A game artist with an interest in stylized art work. I've worked roles in UI, Environment and Prop work over my career as well as working heavily with Unreal Engine since UE3 & UDK.
Examples attached!
You can find more of my work here:
glode.artstation.com
Its changed a lot since the last time I posted it.
had a busy and hectic few weeks. Hope to progress this more soon.
Screenshots from Unreal Engine 5
Its changed a lot since the last time I posted it.
had a busy and hectic few weeks. Hope to progress this more soon.
Screenshots from Unreal Engine 5
Theres a small error between the window frames but I will fix that later today.
Theres a small error between the window frames but I will fix that later today.
Pillars and supports are coming along
Resized the wall tiles
Updated lighting a bit more
Started on the wall details - more to come!
Sketched out the window ideas
Started exploring new pattern ideas for the gold (Not in engine yet)
More soon!
Pillars and supports are coming along
Resized the wall tiles
Updated lighting a bit more
Started on the wall details - more to come!
Sketched out the window ideas
Started exploring new pattern ideas for the gold (Not in engine yet)
More soon!
Will be working on this more tomorrow.
Feeling good about this now.
Just need to push my detail design work and focus on small details on larger props. More gilded designs needed. Practice required! :D
Will be working on this more tomorrow.
Feeling good about this now.
Just need to push my detail design work and focus on small details on larger props. More gilded designs needed. Practice required! :D
changed the lighting a bit to push the focus onto the throne area.
Starting to feel better about this environment but still a ways to go!
#UnrealEngine
changed the lighting a bit to push the focus onto the throne area.
Starting to feel better about this environment but still a ways to go!
#UnrealEngine