Environment Artist, with an interest in stylized game art
Previously: Strawdog Studios | Eurocom
Views & opinions are my own :)
#gameart
#art
#unrealengine
I'm Nathan, a Senior Artist. I love making stylized environments and props. Mainly using Blender, 3ds Max, Zbrush, Substance, 3D Coat and Unreal Engine.
You can find more of my work here on Artstation:
www.artstation.com/glode
#GameArt
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
Good timing! After 15 years at @ubisofthalifax.bsky.social I today opened myself up to new (mostly remote) work opportunities.
www.artstation.com/caponeart
Good timing! After 15 years at @ubisofthalifax.bsky.social I today opened myself up to new (mostly remote) work opportunities.
www.artstation.com/caponeart
I'm a french 3D artist, and I love pixel art too. Currently working on solodev game prototypes in #godotengine in my free time
I'm a french 3D artist, and I love pixel art too. Currently working on solodev game prototypes in #godotengine in my free time
i'm Charlie Bryant, a storyboard artist/animator with over a decade of experience on stuff like The Owl House, Adventure Time: Sidequests, Centaurworld, JaidenAnimations +more!
need to work 150 union hours by May to keep my insurance!
portfolio : getvent.me
✉️ [email protected]
i'm Charlie Bryant, a storyboard artist/animator with over a decade of experience on stuff like The Owl House, Adventure Time: Sidequests, Centaurworld, JaidenAnimations +more!
need to work 150 union hours by May to keep my insurance!
portfolio : getvent.me
✉️ [email protected]
I’m a environment artist specializing in materials. I’ve done everything from props, vehicles, environments, photogrammetry, & shaders during my time in games:
🎨: www.artstation.com/chrisnvasquez
Some material & sculpts I had fun doing on my personal time!
#zbrush
I’m a environment artist specializing in materials. I’ve done everything from props, vehicles, environments, photogrammetry, & shaders during my time in games:
🎨: www.artstation.com/chrisnvasquez
Some material & sculpts I had fun doing on my personal time!
#zbrush
I'm Margaux, a 3D/Environment artist based in France. I am seeking exciting new professional opportunities in the #gamedev industry, and I am also open to freelance work!
✉️ [email protected]
🎨 margauxsachot.fr
I'm Margaux, a 3D/Environment artist based in France. I am seeking exciting new professional opportunities in the #gamedev industry, and I am also open to freelance work!
✉️ [email protected]
🎨 margauxsachot.fr
-Lead exp
-2D, CG, stop motion, live-action
-TV & feature
-Nuke, After Effects
Available immediately for full time, part time, fixed contract, short term, or freelance! Union preferred, willing to relocate!
-Lead exp
-2D, CG, stop motion, live-action
-TV & feature
-Nuke, After Effects
Available immediately for full time, part time, fixed contract, short term, or freelance! Union preferred, willing to relocate!
I do concepts, assets, art direction and real-time look dev for games &animation.
I do concepts, assets, art direction and real-time look dev for games &animation.
Its turned into a site that just fills my feed with long posts about AI, people cheering it on, or people hating it.
In the last year I've seen less and less recruiters reaching out (almost none), rarely do I see Jobs that fit me pop up.
Its turned into a site that just fills my feed with long posts about AI, people cheering it on, or people hating it.
In the last year I've seen less and less recruiters reaching out (almost none), rarely do I see Jobs that fit me pop up.
#TheClubsRockingNewYear #Day5 #3dArt
#TheClubsRockingNewYear #Day5 #3dArt
It's a bit messy as I might have overcomplicated my process on this one, but it was still fun and I'm happy with how it turned out !
#TheClubsRockingNewYear #Day4 #3dArt
It's a bit messy as I might have overcomplicated my process on this one, but it was still fun and I'm happy with how it turned out !
#TheClubsRockingNewYear #Day4 #3dArt
I will go look at some awesome portfolios to share later this morning on my break :)
I will go look at some awesome portfolios to share later this morning on my break :)
Footpath l tunnel with pebbledash walls
#reference #buildingreference #materialreference
Outside the imax cinema under climbing plant canopy
#reference #buildingreference #plantreference
Outside the imax cinema under climbing plant canopy
#reference #buildingreference #plantreference
I started work on the wooden barricade kit.
Will finish this next weekend with the retopology, UV and Bake.
Renders from Zbrush
I started work on the wooden barricade kit.
Will finish this next weekend with the retopology, UV and Bake.
Renders from Zbrush
House covered with ivy
#reference #materialreference #buildingreference
House covered with ivy
#reference #materialreference #buildingreference
Much better now. Its such a small room as is so this is much better.
Should have some new renders to show of my environment tomorrow as not had a chance to work on it today :)
Much better now. Its such a small room as is so this is much better.
Should have some new renders to show of my environment tomorrow as not had a chance to work on it today :)