🔗 https://chrislawrence.itch.io/propaganda
Tricked Out is a card game you play simultaneously alongside an existing trick-taker, with tricks scoring you points in Tricked Out and giving you special abilities.
I'll be selling it at Game Market Vegas at Dice Tower West, so come check it out!
Tricked Out is a card game you play simultaneously alongside an existing trick-taker, with tricks scoring you points in Tricked Out and giving you special abilities.
I'll be selling it at Game Market Vegas at Dice Tower West, so come check it out!
(Ignore the fact my bathroom has 2 toilets.)
(Ignore the fact my bathroom has 2 toilets.)
It was amazing seeing everything, and being able to meet so many cool people. Hopefully next year will be just as cool!
It was amazing seeing everything, and being able to meet so many cool people. Hopefully next year will be just as cool!
It's worth noting all of the blades are less than 4 inches, so all of the scissors are carry-on safe.
It's worth noting all of the blades are less than 4 inches, so all of the scissors are carry-on safe.
Copies of it'll be sold at the Indie Games Night Market, alongside @drawnonward.bsky.social's Fold & Fly!
The game has had a very rocky life, but I'm excited that at least a handful of copies will be able to reach people.
Copies of it'll be sold at the Indie Games Night Market, alongside @drawnonward.bsky.social's Fold & Fly!
The game has had a very rocky life, but I'm excited that at least a handful of copies will be able to reach people.
My one regret is using toy pieces, since some people thought they were in the game. I could've probably found a different "model".
My one regret is using toy pieces, since some people thought they were in the game. I could've probably found a different "model".
(If it's a little off center it's because I was the superpower and had to close my eyes while they played lol.)
(If it's a little off center it's because I was the superpower and had to close my eyes while they played lol.)
I'm trying out a few different things and playtesting to get things just right, but hopefully they'll be in peoples' hands soon.
I'm trying out a few different things and playtesting to get things just right, but hopefully they'll be in peoples' hands soon.
Part of me wonders if it's best on BGA where you can probably just knock out 20 games in an hour.
Part of me wonders if it's best on BGA where you can probably just knock out 20 games in an hour.
It's funny how much overlap people have. It really shows you how small Steam was back then.
It's funny how much overlap people have. It really shows you how small Steam was back then.
We played with Jungles and Disasters, and I like how the modules change how you should play each game. Like due to an event, Tusks were very good.
We played with Jungles and Disasters, and I like how the modules change how you should play each game. Like due to an event, Tusks were very good.
Hot Streak was alotta fun, the chaos was great and there's a real reaction from players when someone is knocked down or squeaks over the finish line.
Hot Streak was alotta fun, the chaos was great and there's a real reaction from players when someone is knocked down or squeaks over the finish line.
My favorite that I hadn't played before was Wondrous Creatures. I could take or leave the worker placement aspect, but I really liked the card play. It reminded me of a slightly lighter Ark Nova or Everdell.
My favorite that I hadn't played before was Wondrous Creatures. I could take or leave the worker placement aspect, but I really liked the card play. It reminded me of a slightly lighter Ark Nova or Everdell.
Interestingly, we did a little bit of roleplaying and while it made the game much more fun it was sometimes borderline cheating.
It made me wonder if these silent co-op games kind of shoot themselves in the foot, so to speak.
Interestingly, we did a little bit of roleplaying and while it made the game much more fun it was sometimes borderline cheating.
It made me wonder if these silent co-op games kind of shoot themselves in the foot, so to speak.
Minecart Town doesn't feel quite as unique but I really admire how streamlined and easy to learn Studio GG's rules are.
Minecart Town doesn't feel quite as unique but I really admire how streamlined and easy to learn Studio GG's rules are.
The strategy of taking a picture of an empty board to show how poorly you're doing (when of course you're scoring a bunch of points right out of shot) is always one of my favorites.
The strategy of taking a picture of an empty board to show how poorly you're doing (when of course you're scoring a bunch of points right out of shot) is always one of my favorites.
Ultimately I think I had the same problem with it that I had with Arcs. It felt like I was playing a game the majority of the time rather than the players, and when I did fight players it just screwed up my plans.
Ultimately I think I had the same problem with it that I had with Arcs. It felt like I was playing a game the majority of the time rather than the players, and when I did fight players it just screwed up my plans.