🔗 https://chrislawrence.itch.io/propaganda
But I think the main problem is:
1. People hate being the GM.
2. The people who like being the GM like it because they get to create the world/story.
In co-op at least you could have the GM also be a player, but in competitive games it's hard.
But I think the main problem is:
1. People hate being the GM.
2. The people who like being the GM like it because they get to create the world/story.
In co-op at least you could have the GM also be a player, but in competitive games it's hard.
Asking through email is admittedly odd though. I'd think there'd be easier places to ask. It's good they took an interest in what you've been doing at least.
Asking through email is admittedly odd though. I'd think there'd be easier places to ask. It's good they took an interest in what you've been doing at least.
I think if you're not very knowledgeable about something, it makes sense to trust the opinion of someone who clearly knows what they're talking about.
I think if you're not very knowledgeable about something, it makes sense to trust the opinion of someone who clearly knows what they're talking about.
I'm hoping at least when I get around to Angeline Era lowering the difficulty makes a difference.
I'm hoping at least when I get around to Angeline Era lowering the difficulty makes a difference.
(It's also very good in its own right, though might share some of the story problems you had. It's easy gameplay-wise at least.)
(It's also very good in its own right, though might share some of the story problems you had. It's easy gameplay-wise at least.)
Working on 2 or 3 games at once is also nice because you can then give people a break.
Working on 2 or 3 games at once is also nice because you can then give people a break.
I also don't solo test or worry about making the prototype perfect for an audience. Most of the feedback I get is stuff I wouldn't have caught, anyway.
I also don't solo test or worry about making the prototype perfect for an audience. Most of the feedback I get is stuff I wouldn't have caught, anyway.
I was gonna say it's clearly working out for them given how many they stumble on just be driving around, but I'm not sure they actually ever get paid?
Though they do keep stealing sandwiches out of the fridges...
I was gonna say it's clearly working out for them given how many they stumble on just be driving around, but I'm not sure they actually ever get paid?
Though they do keep stealing sandwiches out of the fridges...