Chris Smith
chrissmithgamedev.itch.io
Chris Smith
@chrissmithgamedev.itch.io
Artist, Programmer, Dungeon Master
#solodev #indiedev #indiegames #indiegamedev #gamedev #godot #godotengine #blender3d #canadianartist

Check out the demo for my game: https://chrissmithgamedev.itch.io/tales-in-the-undergrowth-wood-colossus-demo
You making a game? 👀
November 23, 2025 at 10:29 PM
Does that mean you have secret stuff you can't show?
November 18, 2025 at 10:57 PM
Thanks :D
November 13, 2025 at 8:21 PM
Thanks!

I like it a lot too. I'm gonna keep experimenting with this for a bit to see if I can overcome feeling on the fence about it.
November 13, 2025 at 6:36 PM
Is the information in the book primarily for 3d games?
October 26, 2025 at 12:46 PM
Ah, that's more labor intensive than I expected. I assumed there was some trick to slicing meshes and making renders of each slice.

It might be a lot of work, but it's definitely doable for me, thanks, I really appreciate you taking the time to share this with me. 😁👍
October 23, 2025 at 3:37 AM
I was wondering if you would be willing to share your process for slicing your renders into the various layers for y-sorting?
October 23, 2025 at 12:52 AM
Damn, these are sick! Absolutely fantastic and inspiring. A+ work.

(sorry for the double post, I deleted the other one cause I asked if they were pre-rendered backgrounds before noticing the hashtags lol, oops)
October 17, 2025 at 2:18 AM
This is my favorite as well, Rain World and Pikmin are my biggest inspiration for NPC creature behavior

It's a lot of fun to add in small nuances, making the creatures more than just something to hit with an attack.
October 13, 2025 at 12:23 PM
Looks fantastic! I love the colours and your character designs.
October 1, 2025 at 9:37 PM
I used a program called Wine. Ran it with the console command `wine ./BenjumpinHopkins.exe` from the directory I had the .exe and the .dll files in. I got some errors and linux asked me if I wanted to close the program or wait. I just waited, closed the errors, and it worked eventually lol
October 1, 2025 at 8:37 PM