Clément
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clemdgnn.bsky.social
Clément
@clemdgnn.bsky.social
Community Lead by day | Game dev apprentice by night
Reposted by Clément
Rough draft QTE.

I want to remove the random chance of capturing and replace it with various difficulty QTEs.

Right now, the QTE has a success threshold that you have to meet to consider it passed rather than doing them all perfect.

(Unless the threshold = the number of inputs)

#CherubDev #UE5
January 2, 2026 at 5:10 AM