Nora Jean Haynes | Double Summon Games
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continuityand.bsky.social
Nora Jean Haynes | Double Summon Games
@continuityand.bsky.social
20-Something | She/Her | 🏳️‍⚧️
TTRPG Designer with a day job in Digital Marketing, Communications, and Graphic Design

Check out our projects here: https://noorasphere.itch.io/
Maybe if we ever do a second edition.

Admittedly since it was our first crowdfunding campaign, it was legidimantly important for reaching an audience that would give it a try at all.

But for now we hope the words of people who have played the game make it clearer.
November 30, 2025 at 6:16 AM
Yeah. We've considered it.
We do have to include it for legal reasons doe the parts we have taken inspiration from though.
But if we had the chance to do it again wede probably just find the way to not.

There is.... Too much pbta slop out there.
November 30, 2025 at 6:14 AM
As a ttrpg designer who reads a lot of other creators work my instinct is to note this for for a lot of little indie projects I've seen - but it's true in just about every consumer art space there is
November 23, 2025 at 8:44 AM
Im so happy that she gets to try out different outfits. So cute!!
November 17, 2025 at 2:27 AM
It legidimantly takes me out of it a bit when it feels like they've stretched to show how much they can spend
November 14, 2025 at 10:51 PM
And because you can't just hire people until it works or throw money at it, your playing from behind everyone else.
November 3, 2025 at 4:57 AM
This is why the switch era Pokemon games look like that btw. The fusion of nintendo's home and handheld consoles meant Gamefreak had to do the work of jumping three extra generations then anyone else has really ever had too.
November 3, 2025 at 4:57 AM
Legacy games creators got to take steps at a time that are impossible for anyone else today unless you're lucky enough to slowly claw your way up from an indie hit into AA into being bought out.
November 3, 2025 at 4:57 AM
The only reason AAA companies exist at all nowadays is because they had the time to get the experience needed BEFORE games of that scale became the biggest and most expensive projects in media.
November 3, 2025 at 4:57 AM
Handhelds have a few comparable ones.

The 3ds's "cool new feature" was used about as much as I expect mouse controls to be realistically. And the gb colour and advance where functionally just technical updates.

Its just weird for a "home console".
November 3, 2025 at 4:27 AM