Marco Buono
@coreh.bsky.social
🦀🇧🇷 Developer/Designer @prelude.ltda Working on VARG, a love letter the MS-DOS “boomer shooter” classics, loosely inspired by Brazil's most iconic UFO case, using #BevyEngine
Wishlist it on Steam: http://store.steampowered.com/app/3363970/VARG
Wishlist it on Steam: http://store.steampowered.com/app/3363970/VARG
February 14, 2025 at 6:56 PM
February 13, 2025 at 5:48 PM
February 12, 2025 at 5:44 PM
February 10, 2025 at 5:17 PM
February 8, 2025 at 7:13 PM
Still getting some physics jitter, but doors are finally working as intended. I'll try switching from fixed join constraints to compound colliders to see if the jitter goes away
February 2, 2025 at 3:53 PM
Still getting some physics jitter, but doors are finally working as intended. I'll try switching from fixed join constraints to compound colliders to see if the jitter goes away
Currently attempting to implement doors
February 2, 2025 at 12:24 AM
Currently attempting to implement doors
Intention:
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
January 25, 2025 at 10:52 PM
Intention:
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
When you find a collision bug so good that you feel kinda bad about fixing it #gamedev #indiedev #solodev #BevyEngine
January 14, 2025 at 10:13 PM
When you find a collision bug so good that you feel kinda bad about fixing it #gamedev #indiedev #solodev #BevyEngine