I'll loop back to why it's problematic in the next posts, but see this video for why it doesn't even fix all of OneNote:
I'll loop back to why it's problematic in the next posts, but see this video for why it doesn't even fix all of OneNote:
And I don't think eInk needs 3000fps so maybe time to try a different approach...
And I don't think eInk needs 3000fps so maybe time to try a different approach...
While developing an app for it, we came to realize that only first-party drawing apps (using their C library) have acceptable latency.
This is what a stripped down Jetpack Ink API looks like on it:
While developing an app for it, we came to realize that only first-party drawing apps (using their C library) have acceptable latency.
This is what a stripped down Jetpack Ink API looks like on it:
But after a bit of looking, I couldn't find an implementation in React that had the loading line persist across elements
So I built my own! It's framework agnostic & supports React/Vue
All cuz I got nerd sniped by a mockup from @pratti.bsky.social lol
sync-skeleton.dev
But after a bit of looking, I couldn't find an implementation in React that had the loading line persist across elements
So I built my own! It's framework agnostic & supports React/Vue
All cuz I got nerd sniped by a mockup from @pratti.bsky.social lol
sync-skeleton.dev