Dat Boi Jay
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datboijay.bsky.social
Dat Boi Jay
@datboijay.bsky.social
I dunno...
November 11th, 2025 - Day 11 - Today I learned about more movement shortcuts, the subdivision surface modifier, modeling symmetrically with the mirror modifier, separating mirrored objects, drawing, and modeling clothing. That's a lot of shit I need to remember. Here are some cool renders I did.
November 12, 2025 at 4:45 AM
November 10th, 2025 - Day 10 - Today I had to complete a class project where we had to design a stage for our brand. I made a stage for my soy sauce bottle brand. It was pretty fun! Here are a couple of renders I did. Overall, it was pretty challenging, but very enjoyable.
November 11, 2025 at 4:57 AM
November 9th, 2025 - Day 9 - I don't really have anything fancy to show off today. But I still learned a lot of new things. I learned about combining scenes, camera settings, light types, and rendering with cycles. I only have one render to show for now. I'll try to render something better tomorrow.
November 10, 2025 at 4:31 AM
November 8th, 2025 - Day 8 - Today I finally shaded my soy sauce brand bottle. And I learned how to add liquid inside the bottle. As well as make the bottle transparent. It was a little tricky. But it feels good to finally finish this project! I really enjoyed the process! Here are some images.
November 9, 2025 at 4:56 AM
Just finished up this sword 3D Model. And although it is a very basic sword. It was a learning experience nonetheless. And I look forward to making more cool 3D Models in the future. I need to get in as much practice as possible in order to get better. I really want to improve my skills.
November 8, 2025 at 7:53 AM
November 7th, 2025 - Day 7 - Today I learned more about materials. Specifically, world lighting, creating glass, and creating liquid. I did a couple of renders of the glass cube I made. I wanted to create liquid too, but that seemed a lot more complicated than I initially thought.
November 8, 2025 at 4:18 AM
November 6th, 2025 - Day 6 - Today I learned about Render Engines. With EVEE you have to use a few tricks to get your 3D models to look the way you want. Whereas if you were to use something like Cycles. You don't have to do any work to get your 3D models to look cool. Here are some renders I did.
November 7, 2025 at 4:59 AM
November 5th, 2025 - Day 5 - Today I made a futuristic soy sauce bottle thingy. Yeah I know crazy lol. I had an assignment due. Which was to make a bottle, based off of a brand. So I followed the prompt that I got, which was "premium soy sauce brand". And here are some images.
November 6, 2025 at 4:55 AM
November 4th, 2025 - Day 4 - Today I learned about the different modeling tools in Blender and even made a house! Although it's not technically a house I made myself. But I learned a lot nonetheless. I even colored it!
November 5, 2025 at 4:27 AM
November 3rd, 2025 - Day 3 - Worked with some materials and colors today. Just the basics for now. I haven't gotten to the more advanced stuff yet. Here is an image with materials and colors applied to a couple of objects in Blender. And did I forget to mention? Shiny objects!
November 4, 2025 at 3:13 AM
November 2nd, 2025 - Day 2 - Did this collage thing in Blender for a class project. Just to clarify, I'm not in school lol. I'm currently watching a Udemy course. And there are class projects we get to actively participate in. Aka exercises. Which is pretty neat.
November 2, 2025 at 7:48 PM
November 1st, 2025 - Day 1 - The start of something much bigger.
November 1, 2025 at 9:39 PM
@fiscogames.bsky.social Do you also study games? What I mean is do you study certain games to see what you like and don't like about them? How does one go about studying a game. What do you focus on first? Did you read the scott rogers book in order to have a basic understanding of game design?
July 29, 2025 at 11:54 PM