Anton Datsyuk
datsyuk.bsky.social
Anton Datsyuk
@datsyuk.bsky.social
Frontend engineer at Booking.com
Keep learning anatomy, practicing and learning from mistakes.

#blender
May 29, 2025 at 8:54 PM
Continue exploring character modeling 🙂. Current WIP: finished head, moving to the body and cloths. Hope I'll get it all together soon. After lots of attempts finally I've started to feel like that I'm doing a bit of progress in my learning.

#blender
#b3d
May 8, 2025 at 9:57 PM
Slowly progressing with the next character. Trying to optimise polygon count...This time gonna try to create a full model 🧐.
#blender
#b3d
April 26, 2025 at 6:10 PM
Anatomy practice 🩻. Covering key torso muscles and connection points. Continue learning...
#blender #sculpting #b3d
April 18, 2025 at 2:47 PM
My final result for the latest attempt. Tried to pay more attention towards texturing and proper UV unwrapping. Also tried to implement some fancy shader effect for the eyes but it didn't go well...so leaving it for the next time 🙂.
#blender
#animestyle
April 16, 2025 at 9:09 PM
Current WIP on a new character model 🙂. Nearly finished the modelling/sculpting part, moving to shading and texturing 🖌️.
#blender
#b3d
April 14, 2025 at 9:49 PM
Continue my anatomy study, fixing some previous mistakes, adding some key muscles.
#blender
#b3d
April 12, 2025 at 10:31 PM
Anatomy learning 🦴. Trying out rib cage . Lots of valuable remarks when doing so without any reference.

#blender
#b3d
April 8, 2025 at 4:51 PM
My final result for the current practice 🙂.
#blender
#b3d
April 1, 2025 at 9:08 PM
Continue learning and exploring character modelling.
Finally moving forward to making some mistakes with shadering and texturing 😃. Unwrapping is also done.
#blender
#b3d
March 29, 2025 at 10:03 PM
Started to learn some basics of Toon shaders. Next step is to fully understand the magic behind these nodes and proceed with shadering for a character model.

#blender
#b3d
March 27, 2025 at 9:46 PM
Continue learning 3d character modelling, here is my current WIP 🙂.
#blender
#b3d
March 25, 2025 at 10:03 PM
Finally made through my "plateau" and completed the anime head model. Lot's of mistakes have been made and lot's of learning ahead 🙂.
#blender
#b3d
March 16, 2025 at 8:11 PM
Learning how to bake textures to the current model, the work is going on 🧐.
#blender
March 12, 2025 at 6:33 PM
Continue exploring the ways of creating low-poly topology. This time I've been trying to come up with my raw approach of creating it following the reference. Here is the result of it.
#blender
March 4, 2025 at 10:26 PM
Finished all the general sculpting 🙂 .
Moving forward to unwrapping and texturing 🚀.
#blender
March 2, 2025 at 6:46 PM
My new hair experiments, this time using only plane meshes, without extra paths. I believe the missing piece in understanding the final approach would be found once I start applying colours and anime shaders (which I've never done before 😅).
#blender
February 27, 2025 at 11:36 PM
Continue working on the project with the orc. This time adding more details and character to the face.
#blender
February 25, 2025 at 9:13 PM
Have been watching a lot of videos about hair creation process with various approaches. Picked one and tried to apply it to my current anime head model.
#blender
February 24, 2025 at 11:49 PM
Bringing more life into the model (WIP).
#blender
February 22, 2025 at 8:24 PM
Wanted to share my result on my first anime like topology. My previous attempts were quire bad 😅.
#blender
February 22, 2025 at 12:33 AM
Sculpting practice, learning front and back key building blocks 💪.
#blender
February 17, 2025 at 9:53 PM
Keep practising sculpting with blender.
#blender
#b3d
February 13, 2025 at 11:31 PM
Continue working on my first model. Finally jumped into retopology section.

#blender
February 2, 2025 at 8:36 PM
Continue practising with sculpting. This time I was examining the skull anatomy 💀. Tried my best to replicate the core structure of it. There is a lot to learn ahead. While it takes a lot of time and mistakes to make, it really helps to get valuable lessons about lots of details.

#blender
#b3d
January 31, 2025 at 10:35 PM