Anton Datsyuk
datsyuk.bsky.social
Anton Datsyuk
@datsyuk.bsky.social
Frontend engineer at Booking.com
Continue exploring character modeling 🙂. Current WIP: finished head, moving to the body and cloths. Hope I'll get it all together soon. After lots of attempts finally I've started to feel like that I'm doing a bit of progress in my learning.

#blender
#b3d
May 8, 2025 at 9:57 PM
Anatomy practice 🩻. Covering key torso muscles and connection points. Continue learning...
#blender #sculpting #b3d
April 18, 2025 at 2:47 PM
Current WIP on a new character model 🙂. Nearly finished the modelling/sculpting part, moving to shading and texturing 🖌️.
#blender
#b3d
April 14, 2025 at 9:49 PM
Continue my anatomy study, fixing some previous mistakes, adding some key muscles.
#blender
#b3d
April 12, 2025 at 10:31 PM
My final result for the current practice 🙂.
#blender
#b3d
April 1, 2025 at 9:08 PM
Continue learning and exploring character modelling.
Finally moving forward to making some mistakes with shadering and texturing 😃. Unwrapping is also done.
#blender
#b3d
March 29, 2025 at 10:03 PM
Continue learning 3d character modelling, here is my current WIP 🙂.
#blender
#b3d
March 25, 2025 at 10:03 PM
Finally made through my "plateau" and completed the anime head model. Lot's of mistakes have been made and lot's of learning ahead 🙂.
#blender
#b3d
March 16, 2025 at 8:11 PM
Continue exploring the ways of creating low-poly topology. This time I've been trying to come up with my raw approach of creating it following the reference. Here is the result of it.
#blender
March 4, 2025 at 10:26 PM
Finished all the general sculpting 🙂 .
Moving forward to unwrapping and texturing 🚀.
#blender
March 2, 2025 at 6:46 PM
My new hair experiments, this time using only plane meshes, without extra paths. I believe the missing piece in understanding the final approach would be found once I start applying colours and anime shaders (which I've never done before 😅).
#blender
February 27, 2025 at 11:36 PM
Have been watching a lot of videos about hair creation process with various approaches. Picked one and tried to apply it to my current anime head model.
#blender
February 24, 2025 at 11:49 PM
Wanted to share my result on my first anime like topology. My previous attempts were quire bad 😅.
#blender
February 22, 2025 at 12:33 AM
Continue practising with sculpting. This time I was examining the skull anatomy 💀. Tried my best to replicate the core structure of it. There is a lot to learn ahead. While it takes a lot of time and mistakes to make, it really helps to get valuable lessons about lots of details.

#blender
#b3d
January 31, 2025 at 10:35 PM