denzquix
@denzquix.bsky.social
390 followers 1.6K following 30 posts
Retro adventure game enthusiast, programmer/tinkerer, digital preservation projects, he/they
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denzquix.bsky.social
I have an ongoing project to translate non-English promotional adventure games into English, like the German ones featured in the "Werbespiel-Archiv": werbespiel.blogspot.com/search/label...
Werbespiel Archiv
Werbespiele, Ad-Games, Adgames, Computerspiele, Retro, Archiv, Download
werbespiel.blogspot.com
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emmfoolery.bsky.social
Australians, please raid your Uncle's old PC in his shed, and help me find a copy of this to archive.

#Australia #AFL #DOSGaming #Wolfenstein #RetroGaming #MSDOS #RetroComputing
I HATE COLLINGWOOD Wolfenstein 3D mod on floppy disk. This version doesn't work. :(
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dungeonbuster.bsky.social
Bugs and Drugs (1978) released on the PLATO mainframe by Mark Gorback, Dave Tanaka, and Paul Alfille is an early edutainment RPG. Targeted mainly towards medical students, players explore a hospital "dungeon" fighting diseases with fists or with medicine! (a deadly residency thread)
denzquix.bsky.social
I translated "Jeff Jet: Abenteuer InfoHighway" as "Jeff Jet: Adventure on the InfoHighway" archive.org/details/jeff... - a German promotional adventure game for Hewlett Packard from 1995.
Title screen for "Jeff Jet: Adventure on the InfoHighway". Screenshot from "Jeff Jet: Adventure on the InfoHighway". In front of a green room that seems to be built out of giant circuit board pieces, there are close-up pictures of Jeff Jet and an NPC wearing glasses and a red sweater. A line of dialog is visible between them: "Good day to you!". Screenshot from "Jeff Jet: Adventure on the InfoHighway". The two main characters, Jeff and Donna, are standing near a road tunnel with a closed barrier gate in front of it and a guard standing by. There is a large truck loaded with gigantic ones and zeroes. The mouse cursor is hovering over these ones and zeroes, and the word "Bits" appears next to it. Screenshot from "Jeff Jet: Adventure on the InfoHighway". One of the main characters, Donna, stands in the middle of a large desert tent with visible patches and holes. A small office area has been set up behind her, with a woman sitting at a desk with a computer on it. There is an empty chair with a green coat lying on it in the foreground facing the desk. At the bottom of the screen, there is a row of inventory items. The mouse cursor is over one of them, a red and green magnet, with the word "Magnet" shown next to it.
denzquix.bsky.social
I'm happy you appreciate it - and, all three of those are in progress! I have quite a few of them going now in various stages of completion...
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ani-obsessive.bsky.social
Pinball No. 4 (1977), dir. Jeff Hale, Imagination Inc.
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moralrecordings.bsky.social
After a year of work I've finally released my adventure game. It's called Maura and Ash, and it's designed for MS-DOS. You can download it or play it in the browser right now!
moralrecordings.itch.io/mauraash
#msdos #pointandclick #adventuregame
Person wearing blue coveralls standing in the cockpit of a spaceship, watching a meteor pass the window. There is a blue inventory bar at the bottom of the screen.
Reposted by denzquix
pjvphotography.bsky.social
"Pat, why do you carry that ridiculous 600mm lens on long hikes?"

Buddy, I can see mountains reflected in the eyes of a trailside pika.
A pika sits on a mossy rock. Tighter crop of the same pika, focusing on its head. An even tighter crop, focusing more on the pika's eye. An extremely tight crop of the pika's eye, emphasizing their reflection of an early morning mountain scene.
Reposted by denzquix
ani-obsessive.bsky.social
Once, Sesame Street was a lifeline for indie animators. It offered money and incredible freedom to create.

This built an indie animation boom that powered MTV, Nickelodeon and much more. We explore:
animationobsessive.substack.com/p/the-golden...
denzquix.bsky.social
I have not looked at Agent XXL at all yet, but once I do I'll let you know what I find out
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mitchyd.bsky.social
This is just what a video game looks like underneath the hood
hjm.bsky.social
This is incredible
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robertsundling.bsky.social
Back in 1991, I wrote a fully functional text adventure development system for DOS. I never ended up making any actual games with it, and it's now been untouched for almost 35 years.

Just for fun and historical interest, I've decided to make it and its source code freely available on GitHub. Enjoy!
GitHub - RobertSundling/ADVGEN
Contribute to RobertSundling/ADVGEN development by creating an account on GitHub.
github.com
Reposted by denzquix
hamberry.bsky.social
YOU ARE DEAD! DEAD! DEAD! #totaldistortion #fanart
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michaelklamerus.bsky.social
IMO game devs should reach out to their local library to see if they would be willing to do conventions for locally made games. You get so many people looking at your stuff who will never come across it on social media
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emmfoolery.bsky.social
Me realising I never took a good photo of my Psygnosis owl cosplay, then realising my wings were too big to fit in the frame of my webcam, then having an internal crisis.
Woman dressed in a bizarre, homemade costume, representing the logo of British video game developer Psygnosis. She looks distressed.
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memoriamatters.bsky.social
in two hours, u could watch two thirds of james cameron's epic 2009 scifi adventure AVATAR

or u could watch my video about all the games about that movie

www.youtube.com/watch?v=xYV1...
denzquix.bsky.social
"Action in Hollywood" is one of several promotional games released in the 1990s for Bi-Fi Rolls, a salami-based snack originating in Germany and sold across Europe.
denzquix.bsky.social
I translated "Bi-Fi: Action in Hollywood" (1994) for MS-DOS, one of the more ambitious and fully-developed promotional games of the era. Huge thanks to @sonneveld.bsky.social for helping me with the technical aspects on this one. archive.org/details/bifi...
The title screen for "Bi-Fi Roll: Action in Hollywood" (1994). The main character, Lukas, stands with his arms folded below the Bi-Fi Roll logo and beside a clapperboard reading "Action in Hollywood". A film reel of scenes from the game runs down the side of the screen. A scene from "Bi-Fi: Action in Hollywood". On a sci-fi set, the main character Lukas is talking to a man whose bottom half is trapped in a small hatch. There is a conversation menu with three options: "What are you doing in there?" "Want me to heave you out of there?" "How can I help?" A scene from "Bi-Fi: Action in Hollywood". Lukas is on the set of a movie featuring dinosaurs. He stands in front of a T-Rex three times his height. The T-Rex is wearing red glasses. A sign by the doo is similar to the design of the Jurassic Park logo, and reads "Dino Zoo". A scene from "Bi-Fi: Action in Hollywood". Lukas is standing in the doorway of the studio cafeteria. A couple of people are seated on the tables. The mouse cursor is hovering over a Bi-Fi Roll in the player's inventory and the action line reads "Eat Bi-Fi Roll".
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retrocomps.bsky.social
Your Complete Home Computer Resource (Source.)
Up top, in red rounded sans serif block font, the supertitle: "GET WIRED-LOG ON TO THE WORLD". Below that, in squared sans serif font with rounded corners in gold, the name of the magazine, COMPUTE; the hollow of the O forms a house. The subtitle below reads, "Your complete home computer resource - $2.95 February 1991." Middle cover is a stunning piece of digital art by artist Doug Strothers; made on a Micro Vax II, it depicts a dragonfly spaceship (mottled black and yellow) flying past two fractal gas giants to land on a fractal red planet. Below are the major article callouts: "HOME BUSINESS HELP • PC MONEY MANAGER • SPACE WARS AND GALACTIC CONQUEST • COMPUTER NOMAD • SURE FIRE MAC FIXES"
denzquix.bsky.social
I did resort to using an intervention "An unseen force stops you!" type message in one case where you could otherwise leave the room without doing something critical, and it was too complicated to have undo handle it
denzquix.bsky.social
These are the main ways:
Lost vital items reappear where you first found them.
Treasure-taker NPCs will only take non-vital treasures.
If you don't have everything you need when you enter a place you can't just get back out of, >UNDO returns you to before you entered.
denzquix.bsky.social
I did end up removing a shortcut that speedrunners use to access a certain area because it broke some complicated undo logic I'd set up that relies on that area only being entered and exited the "standard" way
denzquix.bsky.social
v1.0 of "King's Quest 1: Rubber Tree Edition" is up! Apply the mod here: denzquix.github.io/agi-patch/ You will need the files from the non-enhanced DOS version. The patched files will run in ScummVM under the "Fan AGI" option, or in DOSBox if you include other files from the original game folder.
denzquix.bsky.social
Current project: a mod for King's Quest 1 (AGI) which adds >UNDO and circumvents softlocks, titled King's Quest: Rubber Tree Edition. A pre-release version was recently featured on stream by the inimitable @emmxyzzy.bsky.social
An edited demo clip of the King's Quest 1 "Rubber Tree Edition" mod, showing Graham falling from a giant beanstalk while climbing it, but the player types "undo" while he plummets, which instantly places him safely back where he fell from. A screenshot of the intro screen for the Rubber Tree Edition mod for King's Quest 1. It reads:

Let it be Known that this Rendition of "KING'S QUEST" is an Unsanctioned MODIFICATION, concocted by THE ORDER OF THE RUBBER TREE. Acolytes of this elusive Sect do Conspire from the Shadows, manipulating Events to avert so-called UNWINNABLE SITUATIONS; Furthermore, they claim the right to overrule DEATH ITSELF via the use of the arcane incantation "UNDO". Those who Abide by this Sacrilegious "NERFING" do so at the Risk to their very Souls. Rubber Tree Edition version 1.0 Beta 2.
denzquix.bsky.social
@tacoadventure.net Hey, thanks for playing some of my translations! There'll be more coming in time
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splendid.land
this is something i actually somehow Didn't get in trouble for. when I was 14 i noticed that there was a "Students All" e-mail address, so i made a crude looping flash cartoon about a frog and sent it to everyone. for some reason, this message was not deletable, and attempting to delete it would -