djuD
designabstract.io
djuD
@designabstract.io
https://designabstract.io/
Solo Dev on Cosmic Crawl // Technical Designer UE5 & PCG // TTRPG & Photo to Escape
Then, the themes evolve into familiar tropes easily communicated to players. Design insights and tools developed further facilitate the proliferation of the genre. I think we often focus on the final form of the product rather than the incentives that shape it from the start.
June 13, 2024 at 3:51 PM