At the heart of the release is a move to C++ 17.
gamefromscratch.com/sfml-3-relea...
At the heart of the release is a move to C++ 17.
gamefromscratch.com/sfml-3-relea...
You can now choose from 3 billboard modes: VIEW (default), Z, and NONE. You can also "pin" the texture instead of having it start from the head. Also lots of bug fixes! Link and details in thread below 👇:
#GodotEngine #gamedev #indiedev
You can now choose from 3 billboard modes: VIEW (default), Z, and NONE. You can also "pin" the texture instead of having it start from the head. Also lots of bug fixes! Link and details in thread below 👇:
#GodotEngine #gamedev #indiedev
#SteamDeck #LinuxGaming #PCGaming
#SteamDeck #LinuxGaming #PCGaming
🔗 gamemaker.io/en/blog/rele...
🔗 gamemaker.io/en/blog/rele...
Another hotfix will follow later this week, addressing some additional known issues.
Release Notes: community.totalwar.com/wh3-hotfix-601
Another hotfix will follow later this week, addressing some additional known issues.
Release Notes: community.totalwar.com/wh3-hotfix-601