Small time dev from the twin islands 🇹🇹
http://dn2.github.io
Streaming: http://twitch.tv/Dn2_
Itch: http://dn2.itch.io
Since it isn't done in a post process you can have actors that aren't affected by the fog or "lighting" by not using these base materials or turning it off in the material instance
#UnrealEngine #retro #n64 #ps1 #gamedev
Since it isn't done in a post process you can have actors that aren't affected by the fog or "lighting" by not using these base materials or turning it off in the material instance
#UnrealEngine #retro #n64 #ps1 #gamedev
You can change the "SunLightColor" in the MPC in the editor or in BP/C++ at runtime to change time of day etc
#UnrealEngine #retro #n64 #ps1 #gamedev
You can change the "SunLightColor" in the MPC in the editor or in BP/C++ at runtime to change time of day etc
#UnrealEngine #retro #n64 #ps1 #gamedev
this is the n64 version
#UnrealEngine #retro #n64 #ps1 #gamedev
this is the n64 version
#UnrealEngine #retro #n64 #ps1 #gamedev
That way it would be more fun for everyone
That way it would be more fun for everyone