Dane
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dn2.bsky.social
Dane
@dn2.bsky.social
Games, gamedev, whatever I feel like posting etc

Small time dev from the twin islands 🇹🇹

http://dn2.github.io
Streaming: http://twitch.tv/Dn2_
Itch: http://dn2.itch.io
Reposted by Dane
bombchu gal was my crush.. #oot
December 3, 2025 at 12:33 AM
December 2, 2025 at 4:06 AM
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This is one of the first areas in Bugboy!

#pixelart #gamedev #indiedev
November 29, 2025 at 8:04 PM
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Hi GameDevs please share to help your friends get hired. We are opening more roles: www.absurdventures.com/careers
November 29, 2025 at 10:15 PM
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I think it's time to introduce Devona 3.0.
This time I wanted to focus on animationing, so I asked @tajtajima.bsky.social for a redesign, and he objectively blasted it!
December 5, 2024 at 4:32 AM
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Haven't posted in a while, but here's a little assortment of clips from Bat Galaxy.
November 22, 2025 at 2:26 PM
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Wind Waker style light and shadow stencils using #godotengine 4.5. The source code and sample project are on GitHub now for any #gamedev who wants to try it out. I also added a playable demo.

Source - github.com/tkeene/wind-...
WebGL Demo - koboldskeep.itch.io/wind-waker-l...
November 23, 2025 at 9:58 PM
The distance fog is also part of the material and is set from an MPC

Since it isn't done in a post process you can have actors that aren't affected by the fog or "lighting" by not using these base materials or turning it off in the material instance

#UnrealEngine #retro #n64 #ps1 #gamedev
November 27, 2025 at 11:04 PM
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The game asset add-on now supports Blender 5.0!

Actually a big update, supporting the new Action Slots system.

Good news: you don't have to worry about slots! The add-on handles them for you.

Look it's free:
extensions.blender.org/add-ons/prot...

#gamedev #b3d #unreal
November 25, 2025 at 12:17 AM
Reposted by Dane
Hey, I made a Blender add-on for game assets!

It fixes all the problems with Blender-to-Unreal FBX exports, and makes it easy to manage multiple anims in 1 .blend file

I just pushed a new update that adds more options to the FBX exporter

extensions.blender.org/add-ons/prot...

#gamedev #ue5
November 21, 2025 at 1:21 AM
Lighting via the base material, Material Parameter Collection and vertex colors.

You can change the "SunLightColor" in the MPC in the editor or in BP/C++ at runtime to change time of day etc

#UnrealEngine #retro #n64 #ps1 #gamedev
November 27, 2025 at 12:02 AM
Underground well scene from Dragon Quest 9 remade in Unreal Engine for N64/PS1 shaders/filter/post process - WIP (its not accurate im going off vibes mostly)

this is the n64 version
#UnrealEngine #retro #n64 #ps1 #gamedev
November 26, 2025 at 9:17 AM
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Hey guys. It’s been a while.

If you know any indie game devs working on a fighting game, I’m here to present FITEPACC VOL. 1.

A collection of free, original voice recordings by yours truly. Fully mixed and mastered for anyone who may need some voice work :)

www.dropbox.com/scl/fi/2ccwt...
November 21, 2025 at 7:23 PM
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"one day, when it's safe, when there's no personal downside to calling a thing what it is, when it's too late to hold anyone accountable, everyone will have always been against this"
November 14, 2025 at 6:23 PM
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Hey #WishlistWednesday!

Check out some more character art for Duppy Detective Tashia.
store.steampowered.com/app/1958800/...
November 12, 2025 at 9:59 PM
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So it’s Farewell

#pixelart #art #ドット絵
November 12, 2025 at 9:58 PM
top 3 bubble for sure
AI bubble this, crypto bubble that. The only bubble I wanna talk about is this:
November 12, 2025 at 6:05 PM
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November 11, 2025 at 10:30 PM
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🤜🧟Beatdown City Survivors🧟 🤛
A bullet (fist?) heaven
survivors roguelite
set in a gritty, beat-em-up *style* city is releasing Q1 '26!

🛠️lots of weapon crafting
👥fun unlockable characters
🏗️dynamic/destructible environments

Wishlist today! beatdown.city/bdcsrstm
#pitchyagame
November 7, 2025 at 9:12 PM
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🧵
Wondering why no one likes your posts anymore, even among your friends? It's because @jay.bsky.team and team have decided to hide a huge amount of content from all of our feeds by default.

Here's how to turn it off.

First go to the hamburger menu in the upper left corner
November 6, 2025 at 8:09 PM
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Commission for Wolestinien
October 19, 2025 at 4:28 PM
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GodSVG, my free & open-source SVG editor made in Godot, just released alpha 12.

This prerelease introduces many quality of life improvements and a new layout area for previewing SVGs at various sizes!

More details: www.godsvg.com/article/1-0-...

#GodotEngine #VectorArt #OpenSource
October 31, 2025 at 3:07 PM
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This week we dropped a new trailer for Beatdown City Survivors that dives into a city that's out to kill you.

🌆New stages
🧟‍♀️New monsters
😎New playable characters

And:

🪖Introducing a new threat, heavily armed special forces sent in with no oversight.

Run it up! 🔊Sound on🔊

youtu.be/UsjZyIFwXOo?...
Beatdown City Survivors Indie Horror Showcase Trailer
YouTube video by NuChallenger
youtu.be
October 25, 2025 at 6:20 PM
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Hard to get "the people" to fight fascism when "the people" support so many tenets of fascism. The folks looked up the definition and said "yeah...get THEM." You not articulate enough to convince them that they're also "them."
October 12, 2025 at 4:07 PM