Dan Sollis
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dsollis.bsky.social
Dan Sollis
@dsollis.bsky.social
Motion graphics designer, VFX Artist, Editor and occasional Coder. Owner of http://DigitalDistortion.net
Reposted by Dan Sollis
April 13, 2025 at 3:31 AM
Reposted by Dan Sollis
March 6, 2025 at 2:38 PM
Reposted by Dan Sollis
Somewhere between 50% and 80% of earth's living organisms are in the ocean — and actually I kind of feel left out.
February 4, 2025 at 9:51 PM
Reposted by Dan Sollis
New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:
www.youtube.com/watch?v=HPqG...

Source repository:
github.com/runevision/D...

#gamedev #vfx
January 23, 2025 at 3:28 PM
Hollywood movie apocalyptic visuals are now literal Hollywood 😧
January 9, 2025 at 1:09 PM
The terrible dilemma of watching Christmas movies at other people’s houses and realising they haven’t disabled motion smoothing on their TV. It makes everything look so cheap - Gremlins is looking like an old episode of Roseanne :(
December 26, 2024 at 7:58 PM
The last Apple event video confirmed to me that Apple is so embarrassed by their awful barely-trying attempt at an Apple silicon Mac Pro, that they didn’t even have any in their “lab” shots - only Mac Studios.
I guess they’re happy to cede the high end to Nvidia
September 16, 2023 at 8:52 PM
Well, hello BlueSky! Nice to have an alternative place to blu ma tweets (not that I'll be using twitter much from now on)
July 18, 2023 at 4:16 PM