#gameaudio #sounddesign #gamedev
#gameaudio #sounddesign #gamedev
I heard "What It Sounds Like" and just knew it needed the epic low brass treatment, so...here we are!
I do like the whole thing which is over on YouTube--enjoy :)
📺 : youtu.be/hEdZDCxFNGk
I heard "What It Sounds Like" and just knew it needed the epic low brass treatment, so...here we are!
I do like the whole thing which is over on YouTube--enjoy :)
📺 : youtu.be/hEdZDCxFNGk
tapesclub.itch.io/marblophone
i’ve demoed this at a couple conferences but happy to finally release a build (uses the #unrealengine motion graphics tools, so wasn’t possible until 5.6).
try it out and lemme know what you think 🥂
tapesclub.itch.io/marblophone
i’ve demoed this at a couple conferences but happy to finally release a build (uses the #unrealengine motion graphics tools, so wasn’t possible until 5.6).
try it out and lemme know what you think 🥂
#GameAudio #TechTools #UnrealEngine #MetaDataGoesHere
(thanks @ebuch.bsky.social @dannthr.bsky.social for the tutorial stream a few weeks back!!)
(thanks @ebuch.bsky.social @dannthr.bsky.social for the tutorial stream a few weeks back!!)
@ebuch.bsky.social and I spent tonight looking over some of the cool new stuff in UE 5.6!
#UnrealEngine #UE5 #Sound #MetaDataExhaustion
www.youtube.com/live/qT_vOJ0...
@ebuch.bsky.social and I spent tonight looking over some of the cool new stuff in UE 5.6!
#UnrealEngine #UE5 #Sound #MetaDataExhaustion
www.youtube.com/live/qT_vOJ0...
Join us as we work through a specific technical audio design challenge! 6p pacific/9p eastern!
www.youtube.com/watch?v=9q-j...