Elisa Mekler
@elisamekler.bsky.social
880 followers
680 following
99 posts
sullen assoc prof @itu.dk
Human-Computer Interaction (HCI), Games, Theory;
ERC StG Theorycraft (2022 - 2027);
I like weird games and JRPGs (header image: Diaries of a Spaceport Janitor)
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Elisa Mekler
@elisamekler.bsky.social
· Aug 15
Reposted by Elisa Mekler
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Nathalie Lawhead
@alienmelon.bsky.social
· Aug 12
GitHub - 9001/copyparty: Portable file server with accelerated resumable uploads, dedup, WebDAV, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file, no deps
Portable file server with accelerated resumable uploads, dedup, WebDAV, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file, no deps - 9001/copyparty
github.com
Reposted by Elisa Mekler
Reposted by Elisa Mekler
Elisa Mekler
@elisamekler.bsky.social
· Aug 8
Elisa Mekler
@elisamekler.bsky.social
· Aug 8
Press X to Punch(line): The Design and Cognition of Interactive Gags
The chapter unpacks ‘interactive gags’: an approach to the design of discrete jokes in digital games. Where humorous scriptwriting can be appreciated without the player pressing buttons or...
doi.org
Elisa Mekler
@elisamekler.bsky.social
· Aug 8
“Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games | Proceedings of the ACM on Human-Computer Interaction
Video games are increasingly designed to provoke reflection and challenge players’
perspectives. Yet we know little about how such perspective-challenging experiences
come about in gameplay. In respon...
doi.org
Elisa Mekler
@elisamekler.bsky.social
· Aug 8
"I Would Not Be This Version of Myself Today": Elaborating on the Effects of Eudaimonic Gaming Experiences
While much of the research in digital games has emphasized hedonic experiences, such as flow, enjoyment, and positive affect, recent years have seen increased interest in eudaimonic gaming experiences...
arxiv.org
Reposted by Elisa Mekler
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Reposted by Elisa Mekler
RiffRaff
@riffraff79.bsky.social
· Jul 26