Elisa Mekler
@elisamekler.bsky.social
880 followers 680 following 99 posts
sullen assoc prof @itu.dk Human-Computer Interaction (HCI), Games, Theory; ERC StG Theorycraft (2022 - 2027); I like weird games and JRPGs (header image: Diaries of a Spaceport Janitor)
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elisamekler.bsky.social
Don't usually care for my papers' download numbers and don't fully trust the ACM metrics. But hey, I'm v proud of this one and it would've annoyed April to see me brag about it.

1000 downloads on ACM DL. let's gooo!

(pls also actually read the paper. it's pretty good)
doi.org/10.1145/3673...
The paper "Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms" was downloaded 1000 times.
Reposted by Elisa Mekler
melissainau.bsky.social
Do you teach boardgames? We have just launched a survey asking about your experience! It takes about ten minutes to complete - please share!
Survey link: go.unimelb.edu.au/45qp
Image text reads:
Do you teach board games?
We invite you to complete a short survey for academic research into people’s experiences of teaching boardgames, at home and elsewhere. 
The survey takes about ten minutes to complete.

To find out more, please use the QR code, 
visit  go.unimelb.edu.au/45qp 
or email hybrid-games@unimelb.edu.au 

(University of Melbourne Human Research Ethics Approval 33778)

There is also a decorative image of game pawns and dice, with a magnifying glass on top, as well as a QR code which points to the given link.
Reposted by Elisa Mekler
Reposted by Elisa Mekler
junomenager.bsky.social
They are not on bluesky, but you should totally check Fox Pierrot both tumblr and instagram, there are the best artist I know of.
Also, the link of the game:
juno-menager.itch.io/the-red-hous...
The Red House on the third hill of Mataperros by Juno Menager, FOX PIERROT <:0)
A Stop Motion fable about finding an old online friend
juno-menager.itch.io
Reposted by Elisa Mekler
junomenager.bsky.social
🏠"The red House on the third hill of Mataperros"🏠
A Stop motion fable about finding an old online friend.
Made with Fox Pierrot and playable on Itchio.
Reposted by Elisa Mekler
timserafin.bsky.social
Herdling is OUT NOW✨

I‘m really happy and proud of what our wonderful team has come up with!

Get the game now and help us spread the word 💜
okomotive.ch
Herdling is OUT NOW! We’re stoked to finally invite you on this journey 🐐🦬🐏⛰️
Get the game now on Steam, Epic Game Store, PlayStation 5, Nintendo Switch, Xbox Series X|S or Game Pass, links below!

We’ll give away 5 Steam keys among everyone who reposts this 🎉🎉🎉
Reposted by Elisa Mekler
rpgfan.bsky.social
OFF was hitting things off with the indie #RPG explosion of yesteryear, some of the most unique passion projects you could possibly play. A vocal fanbase has kept its spirit alive -- and even inspired new developers. 👻 It's good to go back!

Full Review: www.rpgfan.com/review/off-r...
Reposted by Elisa Mekler
seanseanson.bsky.social
In my time on YouTube, I've covered countless obscure hits, Japan-only hidden gems, and some of the most important and culturally relevant games of the PlayStation era.

This is not one of those videos.

Silly PS1 Licensed Games is out now!

youtu.be/sbwJeN1qrUk
thumbnail for the Youtube video 'Silly PS1 Licensed Games | Sean Seanson'

Features images of a smurf, Arthur the ardvark, Sabrina the Teenage Witch, and Xena Warrior Princess on a purple background. 

Text reads: A Sean Seson video about silly PS1 licensed games. 
do not underestimate the power of the video game tie-in.
elisamekler.bsky.social
Happy birthday! Nice mug
Reposted by Elisa Mekler
osoha.bsky.social
I like how Capcom thought to themselves, "You know what's cool? Girl blacksmiths."

And you know what? I agree.

#MHArt #MonsterHunter #DevilMayCry #DMCart #art #fanart
drawing of Miss Forge from MH4U Drawing of Minayle from Monster Hunter Rise: Sunbreak Drawing of Nico from Devil May Cry 5 Drawing of Sara from Dragon's Dogma 2
Reposted by Elisa Mekler
rainaelm.bsky.social
Mashina is very quickly becoming one my favourite things I’ve played this year! Everything in the game is physically handmade which gives it such a cozy, special, DIY feel when you see it in motion. Gameplay is tons of fun too, it reminds me of making weird little tunnels along the beach as a kid
A screenshot of mashina, a 2D game about digging. The player character is underground and conveyor belts are nearby A screenshot of mashina. The overworld is 3D and an NPC is talking to the player character. A photo of the real-life objects that appear in the game Mashina. A mix of materials are used, seemingly ranging from clay to bits of wire
Reposted by Elisa Mekler
alienmelon.bsky.social
under present day rampant online censorship, and the way it’s affecting queer art & games… it’s a good time to point out that there’s a lot of DIY ways to distribute your work that don’t rely on a third party… like…
github.com/9001/copyparty
“turn almost any device into a file server”
GitHub - 9001/copyparty: Portable file server with accelerated resumable uploads, dedup, WebDAV, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file, no deps
Portable file server with accelerated resumable uploads, dedup, WebDAV, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file, no deps - 9001/copyparty
github.com
Reposted by Elisa Mekler
carlbergstrom.com
8. This has been a short and honestly rather peevish thread, so if you want read more that has been written in a more equanimous tone, here's a short piece that I coauthored a few years ago, precisely about how we deal with this kind of duplicity.
To Fight Misinformation, We Need to Teach That Science Is Dynamic
Science is a social process, and teaching students how researchers work in tandem to develop facts will make them less likely to be duped by falsehoods
www.scientificamerican.com
Reposted by Elisa Mekler
pietervdheede.bsky.social
Question to the BlueSky game studies-crowd!

What are some of the best studies you know about the psychological, emotional and cognitive engagement of players with game fictions?

I'm thinking of books by @kcisbister.bsky.social , Aubrey Anable and some others, but any other key recommendations?
elisamekler.bsky.social
That's just off the top of my head. I'm sure there is tons more (and major apologies to mutuals whose work I didn't think of!!)
elisamekler.bsky.social
And depending on whether you're also interested in purely conceptual contributions, you might also want to check out Dooley Murphy's work applying cognitive film theory to games, and several more papers on narrative engagement in VR doi.org/10.1007/978-...
Press X to Punch(line): The Design and Cognition of Interactive Gags
The chapter unpacks &#8216;interactive gags&#8217;: an approach to the design of discrete jokes in digital games. Where humorous scriptwriting can be appreciated without the player pressing buttons or...
doi.org
Reposted by Elisa Mekler
comic-sans-soleil.bsky.social
CHI writing trip back to ITU Copenhagen - whiteboard scrawl in my old office still untouched and evergreen in relevance.
Reposted by Elisa Mekler
dominictarason.com
I'm pretty sure some of you need to hear this:

Earthbound Doom

www.doomworld.com/forum/topic/...

Currently just three (big) levels, with more planned, but the foundation is all there.
Reposted by Elisa Mekler
taloketo.bsky.social
Mashina is OUT NOW.

Dig and mend the world in this chill stop-motion mining adventure.

store.steampowered.com/app/3395930/...
Reposted by Elisa Mekler
dieubussy.bsky.social
Famicom Bunko: Hajimari no Mori was released 26 years ago by PaxSoftonica via Nintendo Power. It's one of SFC's best-told stories, up there with Ihatovo Monogatari or Gokinjo Boukentai, and the great forerunner to Boku No Natsuyasumi. An English translation is urgently needed.
Reposted by Elisa Mekler
riffraff79.bsky.social
Really good article! Not only do women need much better representation in the medium, but also in the historical game niche (7%… that's pretty embarrassing). Women are a huge part of history, ya know 😀
I can affirm that Pentiment and Hob's Barrow are phenomenal, must-play games.
#Blutoid #VideoGames