My big two, M & K, played Kingdom of Avel with me the other night. It's TTRPG adjacent, as you make a character with name, features, equipment and stats. The quest is always the same: defeat the Big Bad before they get to and destroy the castle on the other side
My big two, M & K, played Kingdom of Avel with me the other night. It's TTRPG adjacent, as you make a character with name, features, equipment and stats. The quest is always the same: defeat the Big Bad before they get to and destroy the castle on the other side
"Happy Mother's Day! You see a CHALKBOARD. Exits are NORTH, SOUTH, and DENNIS.
What wouldst thou deau?
> "
"Happy Mother's Day! You see a CHALKBOARD. Exits are NORTH, SOUTH, and DENNIS.
What wouldst thou deau?
> "
"wait, what?"
"wait, what?"
They're bought in.
So when the game is done, we put the board away and the next week we start by making characters in a Mack Sexton TTRPG, Knights of the Kitchen Table.
They're bought in.
So when the game is done, we put the board away and the next week we start by making characters in a Mack Sexton TTRPG, Knights of the Kitchen Table.
Enter Chronicles of Avel.
Enter Chronicles of Avel.
"if you want to arrange it / this world you can change it / if we could all just make this Christmas thing last / by helping a neighbor or even a stranger / and to know who needs help, you need only just ask" (9/)
"if you want to arrange it / this world you can change it / if we could all just make this Christmas thing last / by helping a neighbor or even a stranger / and to know who needs help, you need only just ask" (9/)