Eoni - WISHLIST COSMO VULPES ON STEAM
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eonigamedev.bsky.social
Eoni - WISHLIST COSMO VULPES ON STEAM
@eonigamedev.bsky.social
I'm a digital artist since 2015, I love making character design, graduated as a digital games technologist, 3D generalist and a twins' dad!

I'm currently solo developing Cosmo Vulpes, a #3dplatformer about fox and a jetpack!

https://linktr.ee/eonigamedev
I just found this screenshot of a Lillie model I tried to do back in 2022, maybe I could give another attempt sometime
November 6, 2025 at 8:23 PM
I think I'm starting to lean more into stylization

#oc #artwork #art
October 29, 2025 at 3:30 PM
Local gamedev just reminded that he can draw

#oc #wip #artwork
October 24, 2025 at 10:39 PM
-As cercas são feitas com um modelo simples usando Array e Curve, pra funcionar de forma similar aos splines dentro da unity

Pra mim foi muito mais facil usar o blender pra fazer e ir exportando pra unity do que splines na unity
October 17, 2025 at 11:40 AM
-Fiz a blocagem na unity majoritariamente com cubos e formas simples do probuilder
-Usei o FBX exporter pra exportar essa blocagem pro blender
-A partir do blender eu comecei a modelar usando subdivision surface pra ter esse feeling arredondado tipo os splines
October 17, 2025 at 11:35 AM
Well, I trusted the process
October 16, 2025 at 7:57 PM
So, one of the main feedback received at SAGE was: the level is HUGE
One of my goals was to encourage people to try skips using Klaus' moveset, but maybe it wasn't enough

Now I need to figure it out, should I resize or cut some areas? Add a fast travel system? Or the movement wasn't fun enough?
October 1, 2025 at 5:43 PM
She actually had the biggest glow up of the cast
September 30, 2025 at 6:44 PM
In case you are wondering how many collectibles there is to collect, before and after you spent Vultech Fragments with Safira's hologram
September 29, 2025 at 5:39 PM
Cosmo Vulpes is almost reaching 600 wishlists on Steam! Thank you very much everyone who added the game to your wishlist!

Can we reach 1k until december? 👀
September 29, 2025 at 11:43 AM
The demo has quite a few things to do besides the main missions, some Vultechs hidden around the map, 20 Vultech Fragments, 5 Vultech Tokens, a secret rank in the challenge level

I wonder if anyone did 100% of it
September 28, 2025 at 4:01 PM
ALRIGHT, here is the patch notes for the updated Cosmo Vulpes SAGE 2025 Demo!

I tried to fix all major problems I could do accordly to the feedback received during the event, if you already played the demo you can give it a new try and see how it feels now!

#3dplatformer #SAGE25 #indiegame
September 26, 2025 at 11:40 AM
I'm working on bug fixes and others QoL changes accordly to the feedback received from the people who played

If you have suggestions or a bug happened while playing, you can report it to me
September 24, 2025 at 9:49 PM
From what I saw of people playing, seems like they liked Amber's visuals A LOT, this makes me so happy
September 22, 2025 at 4:33 PM
Would you like to use a jetpack in a 3D platformer? Of course you do, so try now the new demo at SAGExpo!
September 21, 2025 at 12:12 AM
The third time is the best right? (I guess)

Anyway, play the new Cosmo Vulpes demo at SAGExpo!
September 20, 2025 at 10:24 AM
I just took A TON of screenshots of this new demo, maybe I'll post some as SAGE goes on

#3dplatformer #indiegame #SAGE25 #gamedev
September 19, 2025 at 10:14 PM
No way that during the SAGExpo Showcase my game appeared while playing one of my favorites song of all time from my favorite sonic game

I almost cried
September 17, 2025 at 11:34 AM
After one year out, Cosmo Vulpes is back to SAGE!

Try this new demo at the event! With a revamped Green Ruins map! There is new gadgets, new enemies, more movement options, and even more collectibles to get!

#3Dplatformer #indiegame #SAGE25 #gamedev
September 16, 2025 at 5:23 PM
I forgot how good I made Amber's model

There is still some things to fix, but I'm very proud of it
September 16, 2025 at 3:29 PM
I just realize that already has been more than 5 years since I worked on the game which was the base for Cosmo Vulpes
September 16, 2025 at 12:10 AM
Guys, what EXPOs and conventions for indie games did you know?

I'm making some research and looking for some that doesn't cost a ton of money
September 5, 2025 at 12:37 AM
August 25, 2025 at 4:34 PM
The logo finally was updated after 4 years, I felt like it needed to be more stylized to match the art direction that the game has now, what did you think about it?
August 20, 2025 at 1:46 PM
Sometimes I like to go fast

#3dplatformer #indiegame #gamedev
August 14, 2025 at 8:14 PM