Eoni - WISHLIST COSMO VULPES ON STEAM
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eonigamedev.bsky.social
Eoni - WISHLIST COSMO VULPES ON STEAM
@eonigamedev.bsky.social
I'm a digital artist since 2015, I love making character design, graduated as a digital games technologist, 3D generalist and a twins' dad!

I'm currently solo developing Cosmo Vulpes, a #3dplatformer about fox and a jetpack!

https://linktr.ee/eonigamedev
This looks SO GOOD
November 6, 2025 at 4:09 PM
-As cercas são feitas com um modelo simples usando Array e Curve, pra funcionar de forma similar aos splines dentro da unity

Pra mim foi muito mais facil usar o blender pra fazer e ir exportando pra unity do que splines na unity
October 17, 2025 at 11:40 AM
-Fiz a blocagem na unity majoritariamente com cubos e formas simples do probuilder
-Usei o FBX exporter pra exportar essa blocagem pro blender
-A partir do blender eu comecei a modelar usando subdivision surface pra ter esse feeling arredondado tipo os splines
October 17, 2025 at 11:35 AM
Com certeza, foi mta tentativa e erro pq achei pouca gente abordando esse topico
Pensei em fazer o metodo de splines mas pra isso teria q ter essa ferramenta e afins na unity, como n sou um programador tão bom, demoraria um tempo pra chegar num resultado decente, entao fui no q eu já sabia trabalhar
October 17, 2025 at 11:35 AM
Can't wait for the moment he says: This is my Rad Venture
October 8, 2025 at 4:26 PM
Maybe it lacks things to do? or the missions placement are not good? More skips and paths? its a lot of things to consider
October 1, 2025 at 6:09 PM
Ohh got it
September 30, 2025 at 8:05 PM
Wait, there was a SAGE 2025 collab??
September 30, 2025 at 7:56 PM