explicitly calling out the bit size for ints & floats is great (u32 is a lot better than C++'s uint32_t, and also there's no confusingly-named regular ol' int that varies in size per machines)
and char being unicode instead of just a renamed u8 is BRILLIANT
explicitly calling out the bit size for ints & floats is great (u32 is a lot better than C++'s uint32_t, and also there's no confusingly-named regular ol' int that varies in size per machines)
and char being unicode instead of just a renamed u8 is BRILLIANT
FIRST TRY
FIRST TRY