TTRPG Game Designer and Writer
patreon.com/flamingbraingames
WIP: Adirondark: The Weird Wilderness Beyond the Blue Line
A turn of the twentieth century wilderness horror game!
And I make other TTRPG things as well!
Sharing some pictures from my copy of the AD&D module The Assassin's Knot by Len Lokofka for reference.
Sharing some pictures from my copy of the AD&D module The Assassin's Knot by Len Lokofka for reference.
Modularity that gives GMs options to run this as a Level 0 gauntlet or up to Level 3 adventure. It also has suggestions for which encounters to run if you need a one-shot.
Modularity that gives GMs options to run this as a Level 0 gauntlet or up to Level 3 adventure. It also has suggestions for which encounters to run if you need a one-shot.
Desiccating Wind: an supernatural environmental hazard that drains the moisture from living things
Salt mephit negotiation encounter
The Buried & The Lost: local religion centered on revered dead and the missing, two sides of the same coin.
Desiccating Wind: an supernatural environmental hazard that drains the moisture from living things
Salt mephit negotiation encounter
The Buried & The Lost: local religion centered on revered dead and the missing, two sides of the same coin.