Flip Flaps
flipflaps.bsky.social
Flip Flaps
@flipflaps.bsky.social
I like that infinite explosions Felicity glitch in perfect dark 64.
Vg gbbx zr n pbhcyr zvahgrf nsgrejneqf gb erzrzore gung Raqb unq orra rkunhfgrq cynlvat fubj zngpurf nyy qnl naq ragregnvavat gur pebjq, gbb, juvyr Znegl whfg fgrjrq va yvar. Fb rira vs Znegl znantrq na rkuvovgvba jva, vg'f fgvyy n senhqhyrag bar. Fhcre shaal gb guvax nobhg.
January 5, 2026 at 6:01 AM
Reposted by Flip Flaps
'what should our mc do for a desperate power boost'

'crack'
January 1, 2026 at 6:44 AM
"Here's how I made the monthly Worth1000 winner" posts and so on.

There are subreddits that are somewhat similar, but I feel like they are missing some special spark to it. It is frustrating that I can't quite identify or articulate what that is, though.
November 29, 2025 at 9:28 PM
I just checked the gamesir discord and got conflicting information.

However, I was able to plug my grey Tegenaria into my slim PS3, held home + B (PC/ios/android mode) and control menus. Don't got a game installed yet to see if it works ingame... but if it works for the menus, I assume it works.
November 21, 2025 at 12:21 AM
I found a reddit post saying that it does: old.reddit.com/r/Gamesir/co...

I think the it supports DirectInput as a controller mode, so it should work on PS3. The PS3 supports a lot of directinput controllers.
T3 Lite is PS3 compatible
Hi, I just received my T3 Lite wired gamepad, and quickly tested it with my PS3. To my great satisfaction, it's directly compatible without the...
old.reddit.com
November 21, 2025 at 12:09 AM
It has the same fake review problem as any other online store, but they're either textless reviews or so boilerplate that they're trivial to ignore. Makes the real ones stick out much more.
November 19, 2025 at 3:52 AM
Game enemy AI*
November 16, 2025 at 7:15 PM
I thought the boss attacks just had an effect to slow down the player, since it plays into another aspect of the fight. Nope! That's also a framerate bug.
November 16, 2025 at 8:56 AM
I have now learned that the final boss fight is greatly affected by framerate. And most of the game UI. So 165hz had, uh, amped up the difficulty.
November 16, 2025 at 8:53 AM
Truly the gift that keeps on giving.
November 12, 2025 at 8:59 PM
It feels like Digital Eclipse just kinda gave up on it years ago, since it's a hard platform-specific problem to solve for each release. Easier to just pump all the other parts of the game than spend a couple of years hyper optimizing and upstreaming emulator patches 😕
November 1, 2025 at 6:07 PM
Taking "looking sharp" to a whole other level.
October 29, 2025 at 1:43 PM