Fortuna TTRPG
fortunad12.bsky.social
Fortuna TTRPG
@fortunad12.bsky.social
A new tabletop role-playing game, flexible bonuses stacked against a D12 roll-under system, multiple genres and settings coming up.
Handed out on GM discretion where appropriate to the plot, character level, and interactions with whoever would be grading them, guildmasters, archmages, generals and so on, they serve primarily a roleplay purpose for character interactions, as well as propelling plot lines.
December 14, 2025 at 8:46 PM
The stat blocks as I have them in my notes are very simplistic, many of them just a pair of numbers for attack skill and damage roll, I'll need to factor in parry chances, abilities, health and so on in the full version
November 4, 2025 at 6:28 PM
Playtesters have looked at their character sheets and gotten a great idea of not just how the character works but also parts of the setting that influence them just from a few hints here and there, in the ability names and skill choices, and then just run with that, always fun to see happen.
August 2, 2025 at 10:42 AM
The only thing is, it'll reduce the effectiveness of some class abilities, which give specific combat bonuses. Will see if this is best resolved through giving combat roles more options elsewhere or alternative rules that modify in-combat skill checks in some way.
July 19, 2025 at 4:49 PM
Currently there are eight character classes, Warrior, Soldier, Ranger, Rogue, Mage and three kinds of Priest, and they all play differently, even before you start branching them off into different specialisations
May 17, 2025 at 8:51 PM
Meanwhile, as the tasks you attempt become more challenging, as obstacles come up, enemies become tougher and barriers stronger, your target number slowly drops, keep ahead of that to make sure you're in with a good chance on each roll of the dice.
May 16, 2025 at 7:48 PM
Subsequently, we will be offering for sale an expansion rulebook with added game options, character choices, and details on a new setting, as well as level 19 advanced play rules, while also working on core rulebooks for other games still using the same base dice roles and skill calculations
February 23, 2025 at 12:05 PM