Garrett Murray
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garre.tt
Garrett Murray
@garre.tt
✦ Founder & Managing Director of @karbon.agency
✦ iOS, video games, keyboards, tech, he/him
✧ Opinions my own

↗ Blog: karbonbased.io
↗ Photos: glass.photo/garrett
↗ Mastodon: mastodon.social/@garrettmurray
If someone told Shawn and me when we made that film that people would still talk about it fondly 16 years later, I don’t think we would have believed them. We’re incredibly lucky that it stuck with so many people.
November 18, 2025 at 12:06 AM
What a kind thing to say! I really appreciate it. And I agree, I still have such cherished memories of that era of Vimeo.
November 17, 2025 at 8:05 PM
Yes, but that was the argument BEFORE this... that Liquid Glass was good and worth it, heading toward the future, etc. But this Settings addition makes it clear that is NOT the case, considering you can just turn it off.
October 20, 2025 at 10:30 PM
Alan Dye told us this was the future of all platforms, critical, amazing, and beautiful. And here we are, at 26.1, allowing users to just totally opt-out. They didn't even make it ONE CALENDAR QUARTER before starting to roll it back. Why would anyone invest in Liquid Glass now?
October 20, 2025 at 10:24 PM
What a complete and total embarrassment.
September 17, 2025 at 8:28 PM
Plan is to get these out the door by next month, but as this is a passion/side-project, it's hard to find the time for it prioritized against everything else going on. But I'm getting there, slowly. Appreciate your patience! For now, though, the apps should all continue to work, just without glass.
September 15, 2025 at 9:09 PM
In a similar vein, iPad is a disaster, as now it supports all sorts of sizes and Breathable's configuration app has always been a bit of a visual hack on iPad (basically an iPhone size wrapped in padding), so I am rewriting parts of that too.
September 15, 2025 at 9:09 PM
While moving the iOS app to OS 26 was not terribly challenging, the drastic changes to how the Catalyst app looks and works on macOS 26 required I rewrite large portions of it to work properly. I'm making good progress, but not done just yet.
September 15, 2025 at 9:09 PM
It’s actually crazy that it’s shared, and there’s no option to set your own without it overwriting whatever was there before. People are just going to fight to constantly outdo each other or choose.
September 12, 2025 at 5:28 PM
Gus Johnson nails it in 10 seconds: www.youtube.com/shorts/L8CPQ...
apps every few months
YouTube video by Gus Johnson
www.youtube.com
July 24, 2025 at 11:04 PM
Keep coming back to the same question: Why? Doesn't make things better, doesn't provide new insight or UX. It's just shiny chrome that makes it harder to read things on the screen. The ecosystem will spend millions of dollars to coerce their apps into this design system for nearly no gain for users.
July 22, 2025 at 11:32 PM
On macOS especially, some of the new component designs are just baffling, like how sidebars look, how buttons take up so much more room and float for no purpose, etc. This is just a giant, nearly always ugly mess. Apple desperately needs new software design leadership.
July 22, 2025 at 11:32 PM
What do USERS gain? Well, currently (yes, I know it's a beta!) lack of contrast, constant animating surfaces and effects, transparency everywhere, wasted space, ugly color layering, etc. Things are harder to read, animate and flash continuously, but the actual OS isn't any better for it.
July 22, 2025 at 11:32 PM
Could Apple keep refining it over time to get it to a better place? OF COURSE. That's not the point. This is an upending of the UI/UX for ALL of Apple's platforms with an extremely suspect reason ("get the UI out of the way for your content!"), and it's thousands of hours of work for devs to update.
July 22, 2025 at 11:32 PM
Yeah, I always say it's more genius work To Come. And then they ask why it's not TC, and I just yell SHUT UP I'M WORKING HERE
June 30, 2025 at 9:31 PM