Though it could be that the community just kind of dealt with it until realizing how bad it was (in ways other than the too expensive limit) until a few years ago, so Mojang didn't see it as a big deal either.
Though it could be that the community just kind of dealt with it until realizing how bad it was (in ways other than the too expensive limit) until a few years ago, so Mojang didn't see it as a big deal either.