Adrian Fuentes
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getres.bsky.social
Adrian Fuentes
@getres.bsky.social
Game & Creative Direction. | LFG

Making KAKUSEI, an indie dark sci-fi action horror FPS.

Prev. Flying Wild Hog, Scopely, Goodgames, Gameloft & others

Portfolio: adrianfuentesvazquez.com
Something beautiful happened earlier today: we welcome Luca! 😊
January 7, 2025 at 5:45 PM
Y luego se quedan los 8 mazos de jumpstart bien ordenados, junto a los 2 de juego de la partida de inicio, para que aprendas a montarte tus barajas con todos los colores disponibles combinando. Además viene libreto de reglas y glosario super completo, 2 tapetes rígidos plegables, tokens, dados d20.
November 18, 2024 at 8:17 PM
I plan to have some fun this evening.
November 18, 2024 at 12:39 PM
I've decided to dedicate my mornings to finishing tasks after I drop my child off at school until I need to pick him up for lunch at home.

So today, my focus is on reading. I'm determined to finally finish this book!
November 18, 2024 at 10:02 AM
Con KAKUSEI, entre todo lo que ha pasado en Valencia y que ando enfocado en procesos de entrevistas, solo nos ha dado tiempo de prototipar el magnetic hook, la idea de tener “stances” en la power wheel.

1. Crawler Stance (parkour magnético)
2. Aegis Stance (defensa y manipulación brutal)
November 14, 2024 at 11:27 PM
November 14, 2024 at 11:14 PM
I blame @esthermartz.bsky.social for this very bad decision. Haven’t played since the OG Ravnica edition.
November 8, 2024 at 11:12 AM
Watching Dragon Ball Z Kai in Catalan brings back so many memories. Finally, I can share it with Adri Jr. It's available on Amazon Prime! 😃
October 24, 2024 at 9:38 AM
I used these creative foundation keys to shape the KAKUSEI main character, Nyx, not just for the visual aspect.
October 23, 2024 at 5:43 PM
Yesterday, I started bashing an illustration composition for Kakusei's pitch. I'm emphasizing horror and intense, close encounters with the Synth Parasites. Nyx will take a playful approach to it; think of it as Asuka vs. Angels in NGE or Gojo vs. Curses in JJK.

Undecided on Helmet: on or off?
October 23, 2024 at 9:16 AM
Perks of being in Valencia: a rainy day, but you sit on a terrace to enjoy an "Esmorssaret" while you wait for the miss to come back.
October 23, 2024 at 8:42 AM
Immersive Sims taught me a lot.
(laser leveling for painting the master room walls)
October 22, 2024 at 8:39 AM
Kuro & Luna's relationship in a nutshell.
October 20, 2024 at 6:36 PM
5. DUNE (1992)
October 20, 2024 at 1:34 PM
4. Final Fantasy VII (PlayStation)
October 20, 2024 at 1:33 PM
3. Warcraft III + Warcraft III: The Frozen Throne
October 20, 2024 at 12:57 PM
2. Half Life
October 20, 2024 at 12:55 PM
1. Warcraft 2: Tides of Darkness
October 20, 2024 at 12:52 PM
Let's do this. I will check back after the siesta.
October 20, 2024 at 12:44 PM
I love this ball of fur; she has an attitude sometimes.
October 20, 2024 at 12:40 PM
Luna is immensely enjoying Sunday.
October 20, 2024 at 12:33 PM
The dark sci-fi action-horror UE5 title we're developing, inspired by Dishonored and Dead Space.
October 20, 2024 at 7:25 AM
Need a pinned post here, so

My name is Adrian, and I’m working on my IP, an action-horror indie game. I was a design director, GD, and PM for companies like Embracer, Scopely, and Gameloft.

In the last 13 years, I’ve shipped some games and learned a lot along the way.

☀️🇪🇸Spanish in Valencia 🥘
October 18, 2024 at 7:30 PM
If you're curious, here are some games (released) I've worked on and helped design during my 13 years in the industry.

Due to NDA restrictions, I can't show the UE ones and AA stuff. That's one of the reasons why I'm developing my own IP/Game using Unreal Engine.
October 18, 2024 at 7:13 PM
Hello, new followers! A brief about me.
I'm Adrian, a Design Director with PM experience. I'm also a proud dad (soon to be x2!). and a lifelong lover of all things creative.

While searching for my next job, I work with good friends on a dark sci-fi action-horror indie game called KAKUSEI.
October 18, 2024 at 4:58 PM