Adrian Fuentes
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getres.bsky.social
Adrian Fuentes
@getres.bsky.social
Game & Creative Direction. | LFG

Making KAKUSEI, an indie dark sci-fi action horror FPS.

Prev. Flying Wild Hog, Scopely, Goodgames, Gameloft & others

Portfolio: adrianfuentesvazquez.com
Pinned
Need a pinned post here, so

My name is Adrian, and I’m working on my IP, an action-horror indie game. I was a design director, GD, and PM for companies like Embracer, Scopely, and Gameloft.

In the last 13 years, I’ve shipped some games and learned a lot along the way.

☀️🇪🇸Spanish in Valencia 🥘
Reposted by Adrian Fuentes
anyway
January 20, 2025 at 8:52 PM
Something beautiful happened earlier today: we welcome Luca! 😊
January 7, 2025 at 5:45 PM
Pues nos ha encantado el tutorial y experiencia de onboarding de kit de inicio de Magic The Gathering: Cimientos. Tutorializado paso por paso con narrativa de la partida hasta el turno 6 en 2 libritos para ambos jugadores que se combinan. Da gusto y mucho valor por lo que cuesta la caja.
November 18, 2024 at 8:15 PM
I plan to have some fun this evening.
November 18, 2024 at 12:39 PM
I've decided to dedicate my mornings to finishing tasks after I drop my child off at school until I need to pick him up for lunch at home.

So today, my focus is on reading. I'm determined to finally finish this book!
November 18, 2024 at 10:02 AM
Con KAKUSEI, entre todo lo que ha pasado en Valencia y que ando enfocado en procesos de entrevistas, solo nos ha dado tiempo de prototipar el magnetic hook, la idea de tener “stances” en la power wheel.

1. Crawler Stance (parkour magnético)
2. Aegis Stance (defensa y manipulación brutal)
November 14, 2024 at 11:27 PM
Hoy he probado el The Forever Winter. Me tiene enamorado el Lore y la ambientación. Pero madre mía que duro es empezar, de esos juegos que dan ganas de tirar de refund por que no te explica que no es convencional y como debes jugarlo. Te enseña a pegar 5 tiros y salir por patas en el tutorial. Y ya.
November 14, 2024 at 11:09 PM
Que episodio más chulo (y triste) el de Dandadan de hoy.
a pixel art of a girl blowing a bubble gum
ALT: a pixel art of a girl blowing a bubble gum
media.tenor.com
November 14, 2024 at 10:56 PM
I blame @esthermartz.bsky.social for this very bad decision. Haven’t played since the OG Ravnica edition.
November 8, 2024 at 11:12 AM
Reposted by Adrian Fuentes
It’s time to finally introduce myself here!

Hi!! I am a professional video game and level designer since 2009! Here are pictures of the games I’ve published so far! I am also working on a narrative space opera #ttrpg called Starlight Saga.

I talk basically about #Gamedev and nerdy stuff.
October 30, 2024 at 4:52 PM
Watching Dragon Ball Z Kai in Catalan brings back so many memories. Finally, I can share it with Adri Jr. It's available on Amazon Prime! 😃
October 24, 2024 at 9:38 AM
Reposted by Adrian Fuentes
⭐ GAMES INDUSTRY LABELER INSTRUCTIONS v2 ⭐

The automated labeler is working! Let's walk through the new process of getting a label! 🧵

#GameDev
October 23, 2024 at 9:23 PM
Reposted by Adrian Fuentes
💡 How do we review game pitches for Outersloth? 💡

Enjoy this detailed explanation of how @fortebass.bsky.social looks at and judges pitches*:
➡️ Pitch Deck
➡️ Due Diligence
➡️ Demo
➡️ Personal Preference

*Note this is just his POV
www.innersloth.com/how-i-review...
How I Review Outersloth Pitches | Innersloth - Creators of Among Us and The Henry Stickmin Collection!
The title should be apt enough and I don’t really want to write an abstract of what you’ll see below, but this will be split into 4-ish sections:
www.innersloth.com
October 23, 2024 at 7:02 PM
Reposted by Adrian Fuentes
For those of ya'll looking to pitch I highly recommend giving this a read 🙂
October 23, 2024 at 8:50 PM
I used these creative foundation keys to shape the KAKUSEI main character, Nyx, not just for the visual aspect.
October 23, 2024 at 5:43 PM
Feel free to share!

I’m looking for my next game design role.

You’d get:

✅ Experienced design direction & Mechanics
✅ Puzzle design
✅ Proven leadership with remote teams

I’d get:

✅ Compensation
✅ A creative team passionate about player experience
✅ A dynamic, innovative project
October 23, 2024 at 3:42 PM
Yesterday, I started bashing an illustration composition for Kakusei's pitch. I'm emphasizing horror and intense, close encounters with the Synth Parasites. Nyx will take a playful approach to it; think of it as Asuka vs. Angels in NGE or Gojo vs. Curses in JJK.

Undecided on Helmet: on or off?
October 23, 2024 at 9:16 AM
Perks of being in Valencia: a rainy day, but you sit on a terrace to enjoy an "Esmorssaret" while you wait for the miss to come back.
October 23, 2024 at 8:42 AM
Reposted by Adrian Fuentes
Now on bluesky: the ✨game design wiki✨!

It includes:
🌱 The career progression of a game designer
💼 How to hunt for game design jobs
💡 Detailed run through of the game design process
🖼️ Many handy resources
And more!

rosacarbo.notion.site/Game-design-...
November 20, 2024 at 4:46 PM
Immersive Sims taught me a lot.
(laser leveling for painting the master room walls)
October 22, 2024 at 8:39 AM
Kuro & Luna's relationship in a nutshell.
October 20, 2024 at 6:36 PM
Reposted by Adrian Fuentes
Hi new people! Here are some useful labelers !!
(Vanity) Set your own and see other's:
- Timezones: @khronos.world
- Pronouns: @pronouns.adorable.mom
- Nations: @kickflip.renahlee.com
- Moods: @moods.fran.pw
(Mod) Selectively hide:
- AI Gen content: @aimod.social
- Screenshots: @xblock.aendra.dev
October 17, 2024 at 1:55 PM
Let's do this. I will check back after the siesta.
October 20, 2024 at 12:44 PM
I love this ball of fur; she has an attitude sometimes.
October 20, 2024 at 12:40 PM
Luna is immensely enjoying Sunday.
October 20, 2024 at 12:33 PM