No idea when it's coming out but Lightyear Frontier is also in EA and it's basically "what if Mechwarrior/Titanfall was a farming sim" and it was pretty alright when I played it last year.
January 27, 2026 at 10:44 PM
No idea when it's coming out but Lightyear Frontier is also in EA and it's basically "what if Mechwarrior/Titanfall was a farming sim" and it was pretty alright when I played it last year.
As I understand it having a bigger launch roster is better because it means people will take longer to start getting bored of specific matchups and are more likely to find a tean that real clicks. If you’ve got six characters and you enjoy none of them, why grind for another four you might not like?
September 9, 2025 at 9:01 AM
As I understand it having a bigger launch roster is better because it means people will take longer to start getting bored of specific matchups and are more likely to find a tean that real clicks. If you’ve got six characters and you enjoy none of them, why grind for another four you might not like?
I have a dislike of dams from having to do research on the topic for a college paper so the complete removal of inland hydroelectric plants and flood control structures. I think I could get at least as many people as RFK with it
August 30, 2025 at 7:32 AM
I have a dislike of dams from having to do research on the topic for a college paper so the complete removal of inland hydroelectric plants and flood control structures. I think I could get at least as many people as RFK with it
I was commenting on lighting to a friend a while back and mentioned shadow pop-in was one of the biggest things that take me out of a game. Lighting tea is the most important thing to visuals.
December 27, 2024 at 12:37 PM
I was commenting on lighting to a friend a while back and mentioned shadow pop-in was one of the biggest things that take me out of a game. Lighting tea is the most important thing to visuals.